Fabrics & Wallpapers URP texture maps and materials View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
86.8 MB
Files
380
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23
Views in the past week
2

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Fabrics & Wallpapers URP texture maps and materials

by CStudios (opens in new tab)

2 ratings, too few to average

Over 60 great hand crafted PBR tile-able texture maps for the URP pipeline. This collection will bring your beds, curtains, pillows, furniture and wallpapers to life. You can't beat this price!

Price $29.00

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Price history

Last 6 months

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Price history for Fabrics & Wallpapers URP texture maps and materials, 6 months Current $29.00; lowest $29.00; highest $29.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Fabrics & Wallpapers URP texture maps and materials screenshot 1

Fabrics & Wallpapers URP texture maps and materials screenshot 1

About this asset

Fabrics and Wallpapers URP – Production-Ready PBR Materials for Unity 6

Fabrics and Wallpapers URP is a professionally crafted Physically Based Rendering (PBR) texture and material pack built specifically for Unity 6 URP. Designed for production environments, this package includes high-resolution texture maps: Albedo, Normal, Height, and a channel-packed Mask Map (R = Metallic, G = Ambient Occlusion, A = Smoothness) for optimal GPU performance and clean material workflows.

All textures are properly imported and configured with correct color space settings, seamless tiling, mipmaps, and compression for runtime efficiency. 

Materials use the URP/Lit shader, fully configured and professionally named for a clean drag-and-drop workflow. No setup required — everything works immediately after import.

The package includes a polished Demo scene showcasing calibrated URP lighting, reflection probes, and preview geometry to demonstrate realistic surface response under production lighting conditions. Surface details feature natural edge breakup, physically accurate roughness variation, and micro-detail normal depth for high realism at all distances.

All assets are organized inside a single root folder for easy integration into existing projects. Documentation and packaging rules are included.

Perfect for environment artists, indie developers, studios, and educators.

Import. Apply. Build. Elevate your environments today.

From the publisher's Asset Store listing.

Technical details

Customer Support at [email protected]

  • Texture Imports have been set.
  • Material shaders are set.
  • Material maps are loaded.
  • Demo scene with labeled game objects available.
  • Documentaion- Package Content file with the technical summary.

1) Texture Packing Method (Render Pipeline)

URP (Universal Render Pipeline)

MetallicSmoothness texture:

R = Metallic

A = Smoothness

Smoothness Source = Metallic Alpha

HDRP (High Definition Render Pipeline)

Mask Map:

R = Metallic

G = Ambient Occlusion

B = Detail Mask (unused)

A = Smoothness

2) Texture Import Settings (Unity)

Albedo / BaseColor:

- sRGB: ON

Normal:

- Texture Type: Normal Map

- sRGB: OFF

Metallic / AO / Height / Packed Maps:

- sRGB: OFF

- Wrap Mode: Repeat

- Filter Mode: Trilinear

- Compression: High Quality

- Max Size: 4096

- Mip Maps: ON

- Aniso Level: 8

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Not listed Compatible Not listed

Your validator gave me a yellow warning, only because your validatory generates a temporary Built-in project and not a URP project.

As listed on the Asset Store.