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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 86.8 MB
- Files
- 380
- Favorites
- 23
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $25.00 on
Keywords
Fabrics & Wallpapers URP texture maps and materials
Over 60 great hand crafted PBR tile-able texture maps for the URP pipeline. This collection will bring your beds, curtains, pillows, furniture and wallpapers to life. You can't beat this price!
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Price history
Last 6 months
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About this asset
Fabrics and Wallpapers URP – Production-Ready PBR Materials for Unity 6
Fabrics and Wallpapers URP is a professionally crafted Physically Based Rendering (PBR) texture and material pack built specifically for Unity 6 URP. Designed for production environments, this package includes high-resolution texture maps: Albedo, Normal, Height, and a channel-packed Mask Map (R = Metallic, G = Ambient Occlusion, A = Smoothness) for optimal GPU performance and clean material workflows.
All textures are properly imported and configured with correct color space settings, seamless tiling, mipmaps, and compression for runtime efficiency.
Materials use the URP/Lit shader, fully configured and professionally named for a clean drag-and-drop workflow. No setup required — everything works immediately after import.
The package includes a polished Demo scene showcasing calibrated URP lighting, reflection probes, and preview geometry to demonstrate realistic surface response under production lighting conditions. Surface details feature natural edge breakup, physically accurate roughness variation, and micro-detail normal depth for high realism at all distances.
All assets are organized inside a single root folder for easy integration into existing projects. Documentation and packaging rules are included.
Perfect for environment artists, indie developers, studios, and educators.
Import. Apply. Build. Elevate your environments today.
From the publisher's Asset Store listing.
Technical details
Customer Support at [email protected]
- Texture Imports have been set.
- Material shaders are set.
- Material maps are loaded.
- Demo scene with labeled game objects available.
- Documentaion- Package Content file with the technical summary.
1) Texture Packing Method (Render Pipeline)
URP (Universal Render Pipeline)
MetallicSmoothness texture:
R = Metallic
A = Smoothness
Smoothness Source = Metallic Alpha
HDRP (High Definition Render Pipeline)
Mask Map:
R = Metallic
G = Ambient Occlusion
B = Detail Mask (unused)
A = Smoothness
2) Texture Import Settings (Unity)
Albedo / BaseColor:
- sRGB: ON
Normal:
- Texture Type: Normal Map
- sRGB: OFF
Metallic / AO / Height / Packed Maps:
- sRGB: OFF
- Wrap Mode: Repeat
- Filter Mode: Trilinear
- Compression: High Quality
- Max Size: 4096
- Mip Maps: ON
- Aniso Level: 8
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Not listed | Compatible | Not listed |
Your validator gave me a yellow warning, only because your validatory generates a temporary Built-in project and not a URP project.
As listed on the Asset Store.