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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.29 or later
- Package size
- 60.1 MB
- Files
- 2
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
PBR Vintage Bedside Lamp
A realistic vintage bedside lamp, PBR-textured and optimized for real-time rendering. Perfect for horror, mystery, or classic interior scenes. Compatible with Unity HDRP and URP.
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Price history
Last 6 months
USDAsset preview
1 / 5
PBR Vintage Bedside Lamp screenshot 1
About this asset
This game-ready asset uses Unity’s built-in shaders (relative to each render pipeline), perfect for enhancing luxurious or old-school environments.
Description
This package contains 2 versions of the bedside lamp, one with the light turned off and the other turned on using an additional material ID.
This asset is meant for PBR shading and includes Base color, packed Smoothness/Metalness/Ambient Occlusion(separated in URP), and Normal texture maps. It also includes a Thickness map and a Diffusion Profile Settings asset to achieve a translucency effect on the lampshade (HDRP Only).
Materials are set up using Unity’s defaults for each render pipeline.
Features :
- Compatible with URP and HDRP render pipelines
- Additional material ID for On/Off version
- PBR textures: base color, ambient occlusion, metalness, smoothness, normal and thickness
- Translucency setup (HDRP only)
- Custom colliders
- 2 UV channels: texture mapping + lightmap UV
From the publisher's Asset Store listing.
Technical details
Render Pipeline: URP, HDRP
Number of Prefabs: 2
UV mapping :
- UV0: Texture mapping
- UV1: Custom lightmaps
Rigged: No
Animated: No
Triangle Count: 4604
LOD: No
Texture Resolution:
- Diffuse: 4096x4096
- Metalness: 4096 x 4096
- Ambient Occlusion: 4096 x 4096
- Smoothness: 4096x4096
- Normal: 4096x4096
- Thickness: 1024x1024
Texture packing:
HDRP:
- Basecolor
- Normal
- Packed (R: Metalness, G: Ambient Occlusion, B: None, A: Smoothness)
- Thickness
URP:
- Basecolor
- Normal
- Ambient Occlusion
- Packed (R: Metalness, G: None, B: None, A: Smoothness)
Number of Materials: 3
- Lit
- Translucent (HDRP only)
- Basic emissive (light bulb)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.29f1 | Not listed | Compatible | Compatible |
As listed on the Asset Store.