PBR Vintage Bedside Lamp View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.29 or later
Package size
60.1 MB
Files
2
Views in the past week
4

Price tracking

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$4.99 on

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PBR Vintage Bedside Lamp

by Sorenup (opens in new tab)

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A realistic vintage bedside lamp, PBR-textured and optimized for real-time rendering. Perfect for horror, mystery, or classic interior scenes. Compatible with Unity HDRP and URP.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for PBR Vintage Bedside Lamp, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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PBR Vintage Bedside Lamp screenshot 1

PBR Vintage Bedside Lamp screenshot 1

About this asset

This game-ready asset uses Unity’s built-in shaders (relative to each render pipeline), perfect for enhancing luxurious or old-school environments.

Description

This package contains 2 versions of the bedside lamp, one with the light turned off and the other turned on using an additional material ID.

This asset is meant for PBR shading and includes Base color, packed Smoothness/Metalness/Ambient Occlusion(separated in URP), and Normal texture maps. It also includes a Thickness map and a Diffusion Profile Settings asset to achieve a translucency effect on the lampshade (HDRP Only).

Materials are set up using Unity’s defaults for each render pipeline.

Features :

  • Compatible with URP and HDRP render pipelines
  • Additional material ID for On/Off version
  • PBR textures: base color, ambient occlusion, metalness, smoothness, normal and thickness
  • Translucency setup (HDRP only)
  • Custom colliders
  • 2 UV channels: texture mapping + lightmap UV

From the publisher's Asset Store listing.

Technical details

Render Pipeline: URP, HDRP

Number of Prefabs: 2

UV mapping :

  • UV0: Texture mapping
  • UV1: Custom lightmaps

Rigged: No

Animated: No

Triangle Count: 4604

LOD: No

Texture Resolution:

  • Diffuse: 4096x4096
  • Metalness: 4096 x 4096
  • Ambient Occlusion: 4096 x 4096
  • Smoothness: 4096x4096
  • Normal: 4096x4096
  • Thickness: 1024x1024

Texture packing:

HDRP:

  • Basecolor
  • Normal
  • Packed (R: Metalness, G: Ambient Occlusion, B: None, A: Smoothness)
  • Thickness

URP:

  • Basecolor
  • Normal
  • Ambient Occlusion
  • Packed (R: Metalness, G: None, B: None, A: Smoothness)

Number of Materials: 3

  • Lit
  • Translucent (HDRP only)
  • Basic emissive (light bulb)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.29f1 Not listed Compatible Compatible

As listed on the Asset Store.