GpuCuller Pro - Ultimate System Optimizer View on Asset Store (opens in new tab)

Package details

Latest version
1.2.5
Last updated
First released
Unity version
2022.3.40 or later
Package size
1.6 MB
Files
152
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5
Views in the past week
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GpuCuller Pro - Ultimate System Optimizer

by HuyMinhAssets (opens in new tab)

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GPUCuller Pro – Ultimate System Optimizer is a high-performance visibility and occlusion culling system designed for Unity developers who want maximum FPS and minimal CPU overhead

Price $20.00

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Price history

Last 6 months

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Price history for GpuCuller Pro - Ultimate System Optimizer, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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About this asset

🚀 Overview

GPUCuller Pro – Ultimate System Optimizer is a high-performance visibility and occlusion culling system designed for Unity developers who want maximum FPS and minimal CPU overhead. It automatically disables off-screen and hidden objects using GPU parallel computation, making it ideal for open-world, FPS, and simulation projects.

🎯 Key Features

  • 🧠 GPU-based Visibility Culling: Detects visible meshes in real-time using compute shaders.
  • ⚙️ Automatic Object Management: Instantly hides or activates objects based on camera visibility.
  • 🚀 Massive Performance Boost: Reduce draw calls and save CPU time dramatically.
  • 🧩 Plug-and-Play Integration: Works with any project setup — no code required.
  • 🧱 Supports Static & Dynamic Objects: Perfect for both runtime and editor optimization.
  • 🔍 Profiler Friendly: Monitor performance impact directly from Unity Profiler.
  • 💡 Compatible with URP & HDRP (Unity 2021.3+).

🧰 Use Cases

  • Open world games
  • Mobile performance optimization
  • VR/AR environments
  • Large scenes with many GameObjects
  • Real-time architectural visualization

❤️ Why Developers Love It

GPUCuller Pro is designed for real projects, tested on large-scale Unity scenes with tens of thousands of objects. You’ll experience smoother frame rates, faster rendering, and a cleaner hierarchy.

From the publisher's Asset Store listing.

Technical details

Unity Version: 2021.3 or higher
Render Pipelines: URP, HDRP, Built-in
Platform Support: Windows, macOS, Android, iOS, VR
Dependencies: None
API: Fully documented C# API and sample scenes included
Performance: Up to 80% fewer draw calls in heavy scenes
Integration: Drag-and-drop setup — no scripting required

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Not listed Compatible Not listed
2022.3.40f1 Not listed Compatible Not listed

As listed on the Asset Store.