View on Asset Store (opens in new tab)
Package details
- Latest version
- Major 3.0 Update Released
- Last updated
- First released
- Unity version
- 2023.2.22 or later
- Package size
- 70.3 MB
- Files
- 65
- Favorites
- 4
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.00 on
Keywords
cute Skull Pbr
- Price drop
1.Bone Optimization 2.Texture Optimization 3.Added Animations 4.Modular Socket System 5.Custom Shader Modification 6.Rigging Changes 7. LOD & Optimization
Lowest recorded price
Get 37% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 12
cute Skull Pbr screenshot 1
About this asset
Number of textures
- 12Texture
Texture dimensions
- 4096 x 4096 (4 Atlases)
- 2048 x 2048 (8 textures)
Polygon count
- Skull_Bomb (20,106 tris)
- Skull_Gladiator (22,068 tris)
- Skull_Mage (19,459 tris)
- Skull_Mask (15,650 tris)
- Skull_Massenger (15,305 tris)
- Skull_Slacker (16,049 tris)
- Skull_Swords (15,180 tris)
- Skull_Wig (15,590 tris)
- Skull_Base (14,752 tris)
Number of meshes/prefabs
- 15 mesh (13 item+1 SkullBase+SkullCloth)
- 22 prefabs(13 item+1 baseSkull+8 modular swaps)
Rigging: Yes
Animation
Idle, Walk, Run, Attack, Hit, Die.
UV mapping: Yes
LOD information (count, number of levels)
Base Skull: LOD0 (14,752 tris) / LOD1 (10,212 tris) / LOD2 (5,976 tris)
Types of materials and texture maps
- Material Types: PBR & Toon (Stylized)
- Texture Maps: Albedo, Normal, AO, Mask Maps (Metallic, Smoothness)
From the publisher's Asset Store listing.
Technical details
1.Bone Optimization
Converted from a Biped setup to a root-based bone hierarchy and updated bone naming conventions.
2.Texture Optimization
Consolidated 39 individual 2048x2048 textures into four 4096x4096 texture atlases.
3.Added Animations
Includes Idle, Walk, Run, Attack, Hit, and Die animations.
4.Modular Socket System
Added 5 sockets with modular swapping support for 9 items.
5.Custom Shader Modification
Adjusted custom shader settings and material integration.
6.Rigging Changes
Switched avatar setup from Humanoid to Generic.
7. LOD & Optimization
Base Character (BaseSkull): Features 3 LOD levels (LOD0: 14,752 tris / LOD1: 10,212 tris / LOD2: 5,976 tris) for core performance optimization.
Modular Items: Designed with a socket-based attachment system and pre-configured for distance-based culling to optimize render performance.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2023.2.22f1 | Not listed | Compatible | Not listed |
This asset was built specifically for URP (Universal Render Pipeline). All toon outline shaders and materials are created using Shader Graph.
As listed on the Asset Store.