Lockpicking Minigame Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.4 or later
Package size
241.9 MB
Files
144
Favorites
5
Views in the past week
7
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$8.99 on

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Lockpicking Minigame Toolkit

by CoryBaxterGameDev (opens in new tab)

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A fully interactive lock-picking mini-game system with adjustable difficulty, sound, and visual feedback. Easy to integrate and highly customizable.

Discount -18% Previous price $10.99 Price $8.99

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Price history

Last 6 months

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Price history for Lockpicking Minigame Toolkit, 6 months Current $8.99; lowest $8.99; highest $8.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Lockpicking Minigame Toolkit screenshot 1

Lockpicking Minigame Toolkit screenshot 1

About this asset

This lock-picking mini-game package is a fully interactive system designed for seamless integration into any Unity project. It features a drag-and-drop prefab that works right out of the box, with extensive customization options to suit different game genres and difficulty levels.

Key Features:

  • Fully Functional Lock-Picking System – A complete, interactive mini-game ready for immediate use.
  • Customizable Difficulty Settings – Adjust the number of pins, required accuracy, and durability of your tools.
  • Global Variables for Fine-Tuning – Modify pin placement range, max wedge rotation, and more.
  • Audio & Visual Feedback – Optional sound cues and color changes for accessibility.

From the publisher's Asset Store listing.

Technical details

3) Technical Details

  • Fully functional lock-picking mini-game with adjustable difficulty.
  • Complete Prefab for easy drag-and-drop setup.
  • Customizable settings via Global Variables Script.
  • Audio and visual feedback for accessibility and immersive gameplay.
  • Lightweight, uses a state machine setup.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.4f1 Compatible Compatible Compatible Compatible

The example scene makes use of TextMesh Pro.

As listed on the Asset Store.