DOTS Survivors - Complete ECS Game Project & Instructional Documentation OFFICIAL SALE

Quick Links 💫


Included in This Asset 🎁

  • All project files from complete game: DOTS Survivors
  • ECS-based source code by Johnny of Turbo Makes Games
  • Art & Sound custom made by Cille and Emil of Penzilla Design
  • Documentation site access detailing all core concepts of game's architecture
  • Video overviews of core concepts showcasing code and editor configuration

AI Integration - New in Version 1.3 🤖

  • Native LLM integration via "AI Skills" these help your AI agents better understand the project and can make changes more accurately while consuming fewer tokens/credits
  • Source Markdown documentation are now shipped in the package, this is so AI agents can reference the documentation from within the project
  • You do not need to use AI or LLM tools to get the most out of this asset. These changes are there for those who wish to use these tools to aid their learning and creation processes

Game Features 🚀

  • 12 Weapons - each with their own unique behavior and upgrade path
  • 12 Passive abilities - modifies various stats on player and their weapons, upgraded through leveling
  • 12 Weapon Evolutions
  • 6 Characters to play as inspired by the hosts of The Hot Path Show and their respective pets!
  • 15 Enemy types with up to 4 color variations for a total of 42 unique enemies
  • Visual and strength enhancements on boss enemies
  • Enemy spawn waves and special events (plant circle, enemies that move as a group)
  • 3 Stages to explore - The Moon, Mars, and Venus
  • Items - Health, Money, Gems, and of course... SUPPLY CRATES!
  • Full Spanish localization

ECS Concepts Implemented 🧬

  • Examples of all data component types - unmanaged, shared, cleanup, tag, flag, enableable, dynamic buffer, singleton, and blob assets
  • Bridges between ECS and GameObjects
  • Shader-based animations controlled via material override components
  • Entity interaction system for raising events between different entities
  • ISystem & SystemBase systems
  • Editor World Systems
  • Multithreaded jobs
  • Gameplay pausing
  • Integration with managed UI, SFX, and VFX
  • Keyboard and controller input via input system
  • Interesting uses of authoring and baking
  • Multiple approaches to ECS prefab management
  • DOTS Physics - character movement, collision events, and spatial queries
  • And a whole lot more!

Documentation 📚

  • Full API documentation of all 517 custom types
  • Detailed written documentation core systems and features
  • Explanations of common programming patterns
  • Video documentation further detailing important aspects of the project
  • Information on how to extend or reskin the project to make it your own
  • Highlights edge-cases and workarounds necessary for implementing certain gameplay features with ECS in Unity 6

Third-Party Integrations 🤝


Other Information 🔮

DOTS Survivors was developed using Unity 6 and is intended to maintain compatibility through the Unity 6 generation. DOTS Survivors is confirmed fully working without errors or warnings on the latest LTS version (6.3) and the latetst Supported version (6.6).