Cotton Ripstop Fabric PBR View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.26 or later
Package size
1.2 GB
Files
80
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5

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Cotton Ripstop Fabric PBR

by SnowyCocoon (opens in new tab)

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Cotton Ripstop PBR Seamless Material with a Camouflage Pattern, to boost your project.

Price $4.99

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Price history

Last 6 months

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Price history for Cotton Ripstop Fabric PBR, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Cotton Ripstop Fabric PBR screenshot 1

Cotton Ripstop Fabric PBR screenshot 1

About this asset

Are you looking for perfect material for a Military Uniform, Cargo Pants, or maybe a backpack in your survival/FPS game. This is a perfect solution. Here I present a Cotton Ripstop PBR Seamless Material with a Camouflage Pattern (or without it, with full color control).

SBSAR: file format from Adobe Substance software, that allows you to fully customize the texture in the editor. Programs like Substance Painter supports them natively, but others like Blender, UE5, Unity, and many more, use official plugins to deal with them.

SBSAR Tip: Try not to go below 2K, if you're aiming for best graphics quality in closeups. 1K is possible, but you need to tweak a few sliders in the sbsar. For objects in distance (LOD), just focus on albedo. Small fabric details wont be visible.

LTS: I'll update the material and textures, if any error, or suggestions appear.

This pack contains:

- SBSAR File, to fully customize your material.

- 3 Example sets of Textures (Albedo/AO/Normal/Roughness/Metallic/Height) in 2K and 4K.

- Folder of Camouflage Patterns (13) in 2K and 4K (find more here), to input in SBSAR input field.

All my links can be found here. You can check my other assets, or consider supporting my work: SnowyCocoon

All textures were created in Substance Designer.

From the publisher's Asset Store listing.

Technical details

SBSAR Features:

  • Change the resolution of texture
  • Change material weave blur and density.
  • Change the Bold Threads of the Ripstop textile.
  • Modify the Normal of threads, and folds.
  • Select the Right AO (RTAO and HBAO).
  • Turn on the subtle height map.
  • Change the pattern, color, and tiling of the material, or even upload your own image.

Number of Materials: 2

Number of Material Instances: 3

Number of Textures: 73

Number of ".sbsar" files: 1

Texture Resolutions: (Please list the range of texture resolutions)

  • Resolution 1: 2K (2048x2048)
  • Resolution 2: 4K (4096x4096)

Important/Additional Notes: You need "Substance 3D for Unity" to use the sbsar file

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.26f1 Compatible Compatible Compatible

Those are just textures. Sample Material on Demo Scene uses URP, but it is not required.

As listed on the Asset Store.