A fully modular, RTS-style camera system built for performance and flexibility.
Every feature—zoom, pan, rotate, edge scroll, drag follow, and more—is a standalone component. Add only what you need for your game and enjoy zero unnecessary runtime overhead.
With clean, well-structured code and separate configuration panels for each module, you get powerful customization without bloated inspectors or tangled settings.
Build your perfect camera—fast, efficient, and completely modular.
Features: (Demo)
✔️ Keyboard, mouse, and touch-based movement control
✔️ Seamless integration with Unity's New Input System
✔️ Touch gestures: pinch to zoom, two-finger swipe to pan
✔️ Terrain contour following with building height offset
✔️ Click-drag movement while keeping the clicked point fixed
✔️ Object selection and camera follow
Designed for flexibility, efficiency, and ease of use. Perfect for RTS, simulation, and top-down strategy games.