GOcean View on Asset Store (opens in new tab)

Package details

Latest version
1.1.2
Last updated
First released
Unity version
6000.0.32 or later
Package size
490.3 MB
Files
459
Favorites
4
Views in the past week
3

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$12.00 on

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GOcean

by Grant Mistr (opens in new tab)

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Infinite ocean rendering system for Unity HDRP.

Price $24.00

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Price history

Last 6 months

USD
Price history for GOcean, 6 months Current $24.00; lowest $24.00; highest $24.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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GOcean screenshot 1

GOcean screenshot 1

About this asset

GOcean is an infinite ocean rendering system for Unity HDRP, that uses scriptable objects to store user defined parameters and initialize the ocean. Focuses on being simple and rather straightforward to use.

Features:

  • stochastic sampling for anti tiling
  • infinite surface (extends beyond far clip plane)
  • caustics
  • light rays
  • underwater fog
  • waterline split
  • screen water drips
  • falloff and shore waves using Unity terrain system
  • ocean height and normal CPU queries
  • compute shader mesh generation
  • buoyancy component that interacts with rigidbodies

From the publisher's Asset Store listing.

Technical details

  • Shader Effects
    • Ocean with stochastic sampling at a distance for anti tiling
    • Infinite surface that extends beyond camera far clip plane
    • Caustic on opaque gbuffer geometry
    • Underwater fog with waterline split
    • Light rays, occluded by opaque gbuffer geometry
    • Water drips on screen
  • Falloff and shore waves using Unity terrain system
  • Ocean height and normal queries on CPU
  • Compute shader mesh generation and frustum culling
  • Buoyancy component that interacts with rigidbodies

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.32f1 Not listed Not listed Compatible
  • Unity 6000.0
  • HDRP 17.0.3
  • Compute shader support

As listed on the Asset Store.