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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.3.2 or later
- Package size
- 3.5 MB
- Files
- 22
- Favorites
- 53
- Views in the past week
- 31
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
FakeLight | Light Beam & Point Light
FakeLight is an ultra lightweight, fast fake volumetric effect for spotlights and point lights. You can create beautiful looking light beams to improve the look and atmosphere of your game for cheap!
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Price history
Last 6 months
USDAsset preview
1 / 5
FakeLight | Light Beam & Point Light screenshot 1
About this asset
Fakelight works using a simple cone/sphere mesh and a custom hand-crafted transparent shader which runs incredibly fast, even on mobile and VR!
Works with the light component, you can easily inherit properties from a light source dynamically!
Supports all Render Pipelines (Built-in, URP, HDRP) and GPU Instancing, render hundreds of different lights all in one single draw call!
So how to use it? Simply add the FakeLight component to any GameObject whether with or without a light component, and that's it!
Features:
- Easy to set-up!
- Works in Scene View
- Spot & Point Lights!
- No number limit!
- Incredibly fast!
- Render Pipeline support (Built-in, URP, HDRP)
- GPU instancing
- Mobile Support
- XR Support (Single-pass, Single-pass Instanced, Multi-pass, Multiview)
- Works with the light component
- 3D Fog/Smoke
- Noise to better mimic a true volumetric look
Limitations:
- Not a true volumetric effect, no shadows or cookies :(
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.2f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.