Low Poly Wild West Hunter Character - Rigged & Animated | FPS | Cowboy | URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.26 or later
Package size
50.5 MB
Files
25
Favorites
5
Views in the past week
9

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Keywords

Low Poly Wild West Hunter Character - Rigged & Animated | FPS | Cowboy | URP

by Backrock Studios (opens in new tab)

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Fully rigged & animated low-poly Wild West hunter/cowboy character for Unity. Multiple animations included. Drop-in ready for Western, FPS, adventure & action games.

Price $19.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Low Poly Wild West Hunter Character - Rigged & Animated | FPS | Cowboy | URP, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Low Poly Wild West Hunter Character - Rigged & Animated | FPS | Cowboy | URP video 1

About this asset

Low Poly Hunter Character - Rigged & Animated Wild West

Bring your Wild West RPG or adventure game to life with this fully rigged, animation-ready low poly hunter character. Crafted in authentic Wild West style with a detailed cowboy hat, rifle, and rugged outfit.

Key Features:

- Fully rigged & skinned character ready for animation

- 15+ animations: idle, walk, run, shoot, reload, crouch, death

- 2K PBR textures with high detail

- Compatible with URP, HDRP, and Built-in render pipelines

- Optimized for mobile, PC, and console

- Clean topology, low poly count for performance

- Easy to customize and reskin

Ideal For:

- Wild West RPG games

- Open world adventure games

- Third person shooters

- Mobile games

- VR/AR experiences

Compatibility: Unity 2021.3+ | URP | HDRP | Built-in | Mobile Ready

From the publisher's Asset Store listing.

Technical details

MODEL SPECIFICATIONS

Character Type: Humanoid Low Poly Hunter

Total Polygon Count: 15,351 triangles

Vertex Count: Optimized for real-time rendering

File Format: .FBX (compatible with all major 3D engines)

Rigging: Full humanoid skeleton with proper bone hierarchy

Animation Support: Ready for Unity Mecanim, custom animations, and mocap

TEXTURE DETAILS

Resolution: 2048 × 2048 pixels (High Quality)

Format: PNG (lossless compression)

Workflow: PBR (Physically Based Rendering)

Outfit Textures (6 Maps):

• Base Color Map (2048 × 2048)

• Height/Displacement Map (2048 × 2048)

• Metallic Map (2048 × 2048)

• Ambient Occlusion Map (2048 × 2048)

• Normal Map (2048 × 2048)

• Roughness Map (2048 × 2048)

Character Skin Textures (6 Maps):

• Base Color Map (2048 × 2048)

• Height/Displacement Map (2048 × 2048)

• Metallic Map (2048 × 2048)

• Ambient Occlusion Map (2048 × 2048)

• Normal Map (2048 × 2048)

• Roughness Map (2048 × 2048)

PLATFORM COMPATIBILITY

✓ Unity 2019.4 LTS and newer

✓ PC/Windows

✓ Mac/OSX

✓ Mobile (iOS & Android)

✓ Console (PlayStation, Xbox, Switch)

✓ WebGL

✓ VR (Oculus, Vive, PSVR)

✓ AR (ARKit, ARCore)

PERFORMANCE METRICS

Draw Calls: Single mesh (1 draw call when properly configured)

Memory Footprint: ~24MB (with all textures)

Recommended for: 60+ FPS gameplay

Ideal Use: Mobile games, large crowds, VR environments

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.26f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.