Dialogue Sounds Toolkit OFFICIAL SALE

Dialogue Sounds Toolkit helps you create, organize and play expressive dialogue audio without tying your project to a specific text renderer or dialogue system. It also works perfectly alongside Text Animator!


Build the sound of your dialogues:

  • 40 sounds, 8 categories, 400 variations: start immediately with a large built-in library of sound effects.
  • Works with any dialogue setup: connect Dialogue Sounds Toolkit to your own scripts, typewriter, text renderer or dialogue system and decide exactly when sounds should play. And it works great together with Text Animator for Unity!
  • Create diverse and layered sound palettes: combine Selector and Parallel clips to control ordering, randomize sounds, avoid repetition, create weighted variations, and play multiple clips together.
  • Shape every sound: fine-tune volume, pitch, randomized variations, delays, cooldowns, and character-specific behavior, then enhance it with ordered effect chains using reverb, echo, distortion, filters, compression, pitch shifting, EQ, and more.
  • Build reusable setups: share clips, settings, conditions, and effect chains across multiple characters and scenes through ScriptableObjects.

Dialogue Sounds Toolkit is not limited to dialogues either: you can use it for UI interactions, buttons, counters, terminals, notifications or any other repeated sound event in your game.



Useful links:

  • 🔗 Website: discover all features, examples and other Febucci tools.
  • 📝 Documentation: learn how Dialogue Sounds Toolkit works and explore every feature before downloading it.
  • 📧 Support: contact us for questions, issues or business enquiries.