Simple Interactive Nature View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.10 or later
Package size
1.3 MB
Files
30
Favorites
4
Views in the past week
6

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Simple Interactive Nature

by The Glowing Pond (opens in new tab)

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A simple, direct way make grass, bushes, or plants become interactive with your player. This is an easy-to-use, low-demand asset that does not require any new shaders or animations.

Price $4.99

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Price history for Simple Interactive Nature, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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Simple Interactive Nature video 1 (plays on the Asset Store)

About this asset

Welcome to the "Simple Interactive Nature" asset!

As the title states, this is a simple, direct way to have nature assets such as grass, bushes, or plants become interactable with your player.

The "Collision Animation Controller" script allows you to make interactable any object that has an idle animation. It works by momentarily speeding up the idle animation, making it look like nature is rustling when the player passes through. Idle animations return to being synced to their original idle animation state after interacting with the player.

This simple, low-demand system can easily be implemented with your existing assets, without the need to create new animations!

This was created for top-down 3D games with a paper-mario visual style, but can easily be adapted to any 3D project.

The sample scene includes 2D nature assets (grass, flowers, bushes) that are interactable in a 3D world.

The package also includes a simple Player Movement script and Camera Controller script that you can work from (optional).

From the publisher's Asset Store listing.

Technical details

- Make sure your player object has the tag "Player"

- Make sure your player has a collider

- Make sure your nature objects have a trigger collider

- Make sure your nature objects have an animator and idle animation

Simply adjust the variables in the inspector (speed multiplier, duration, transition duration) to make the interaction look as organic as possible, depending on your idle animations.

The script depends on Unity's animator.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.10f1 Compatible Compatible Compatible

Compatible with URP, HDRP, and the built-in pipeline. The script depends on Unity's animator.

As listed on the Asset Store.