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Package details
- Latest version
- 1.1.3
- Last updated
- First released
- Unity version
- 6000.0.43 or later
- Package size
- 69.6 MB
- Files
- 324
- Favorites
- 3
- Views in the past week
- 18
- Requires
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- Lowest recorded
- $14.99 on
Keywords
Starter Game Kit
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The Starter Game Kit is your ultimate toolkit for crafting engaging and polished games with ease.
Lowest recorded price
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Starter Game Kit screenshot 1
About this asset
As a passionate solo game developer, I’ve encountered the same hurdles you face when starting a game project—especially when aiming to create multiple games: time-consuming setups, repetitive feature coding, inconsistent assets, and technical headaches when implementing complex plugins.
The Starter Game Kit was born out of a desire to eliminate those barriers, providing a solid foundation to help you experiment, innovate, and succeed. Designed by developers, for developers, this package is built with simplicity, modularity, and robustness in mind—empowering creators of all experience levels to bring their visions to life.
Requirements:
Before importing the Starter Game Kit, ensure that TextMeshPro and DoTween (or DoTween Pro) are imported and set up in your project.
I plan to expand the features based on your feedback, including additional templates, effects, and integrations. Feel free to reach out if you have any suggestions or ideas.
Your support is very much appreciated!
From the publisher's Asset Store listing.
Technical details
A. Screen Transition System
- Smooth scene transitions with 8 built-in effects.
- Custom transition support via the BaseSceneTransition class.
B. Audio System
- Manage background music (BGM) and sound effects (SFX) using ScriptableObjects.
- Crossfade functionality for seamless audio transitions.
- Free sample background music (BGM) and sound effects (SFX) for faster prototyping.
C. Object Pool System
- Optimized object management with reusable object pools.
- ScriptableObject-based configuration and enum triggers.
D. Save and Load System
- Modular save/load system using ScriptableObjects.
E. Animation System
- Easily configurable animations using DOTween and ScriptableObjects.
- Support for custom animation handlers and callbacks.
F. Popup System
- Centralized popup management with priority-based display order.
- Prebuilt popup template for quick use.
G. Cursor System
- Dynamic cursor changes based on object interactions.
- Separate handlers for UI and game objects.
H. Story System
- Simple visual novel-style storytelling system.
- Support for dialogue, branching paths, and custom assets.
I. Premade UI Prefabs
- Ready-to-use UI elements for faster prototyping.
J. Utility Scripts
- Helper functions and components to streamline game development.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.43f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.