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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.38 or later
- Package size
- 2.1 MB
- Files
- 25
- Favorites
- 6
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Waypoint and Pathfinding System
This is a powerful and easy-to-use tool for managing waypoints and navigation in Unity. It offers flexible and optimized pathfinding solutions for AI and player-controlled characters.
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Price history
Last 6 months
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Waypoint and Pathfinding System screenshot 1
About this asset
The Waypoint & Pathfinding System allows developers to implement advanced navigation mechanics with ease. Featuring support for A* pathfinding, Bezier Curve and Unity's NavMesh, this tool enables dynamic, efficient, and scalable movement solutions.
Key Features:
✅ Multiple Navigation Modes – Supports target-based movement, random navigation, and waypoint pathfinding.
✅ Customizable Movement Behavior – Adjust speed, loop movement, arrival thresholds, and more.
✅ Visual Debugging Tools – Customizable gizmos for real-time path visualization.
✅ Optimized for Performance – Designed to work efficiently across various platforms.
Use Cases:
- AI-controlled enemy patrols
- Player waypoint-based movement
- NPC pathfinding in open worlds
- Dynamic AI navigation in procedurally generated levels
From the publisher's Asset Store listing.
Technical details
Technical Details
- Supported Unity Versions: 2022 LTS+
- Platforms: Windows, macOS, iOS, Android, and all Unity-supported platforms
- Scripting Backend: Supports both Mono and IL2CPP
- Pathfinding Algorithm: A* for grid-based movement, NavMesh for dynamic navigation, Bezier Curve for waypoint navigation
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.38f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.