A complete VFX pack featuring over 30 destruction-focused effects including explosions, smoke, debris, and fire — fully compatible with Built-in, URP, HDRP and optimized for mobile platforms (iOS & Android). Comes with an editor to customize every effect visually in the Unity Editor.
✅ Key Features:
- Supports Built-in, URP, and HDRP
- Optimized for Mobile (iOS + Android)
- 30+ categorized VFX: Explosions, Smoke, Debris, Fire
- Customization editor
- Localization support for the customization editor:
English, German, Hindi, Indonesian, Japanese, Korean, Chinese, Portuguese, Turkish.
- All prefabs are drag-and-drop ready
Unity version - 2021 or higher
'Shadergraph' is required for the package to work
You need to download Shader Graph separately if you're using Built-in
⚠️ Note: This asset is optimized for Linear color space. Gamma color space is not supported and may result in incorrect visuals.
Want to tweak anything for your project? I’m open to adjustments and happy to assist.
> > > Contact me < < <
🔥 Explosion Effects (11 Effects):
- Small Explosion – Great for grenades, bullets, or small traps
- Medium Explosion – Ideal for RPGs, mines, or environmental hits
- Large Explosion – Suited for barrels, vehicles, or building destruction
- Electrical Explosion – Use in generators, power cores, or tech environments
- Magic Explosion – Fits fantasy spells, adventure zones, runes, or boss abilities
- Continuous Lava Explosion – Perfect for volcanoes, lava traps, or ambient danger zones
- Molten Lava Explosion – Use in hell levels, molten creatures, or volcano impacts
- Plasma Explosion – Ideal for sci-fi weapons, energy bursts, or futuristic devices
- Shockwave Explosion – Works well for force blasts, EMP effects, or boss stomps
- Ice Explosion – Great for frost spells, ice bombs, or frozen trap triggers
- Poison Explosion – Best for toxic areas, poison traps, or disease magic
🌫 Smoke Effects (8 Effects):
- Rising Smoke – Ideal for chimneys, extinguished fires, or background smoke
- Thick Smoke Puff – Use for short impacts, magic bursts, or smoke grenades
- Ground Impact Smoke – Great for land hits, debris impacts, or explosions
- Continuous Thick Smoke – Works for burning structures, vehicles, or wreckage
- Colored Smoke – Use for magic zones, team markers, or mystical areas
- Steam Burst – Perfect for industrial pipes, vents, or machinery
- Ash Cloud – Suited for ruins, post-explosions, or burned environments
- Toxic Smoke – Ideal for poison zones, reactors, or hazard warnings
🧱 Debris Effects (7 Effects):
- Wood Splinters – Use for crates, doors, or wood destruction
- Stone Rubble – Fits walls, floors, or stone-based destruction
- Metal Fragments – Ideal for robots, machines, or sci-fi environments
- Glass Shards – Use for windows, displays, or lab equipment
- Building Collapse Debris – Great for collapsing walls, towers, or rooms
- Shattered Rubble – Works as ground clutter after destruction
- Vehicle Debris – Perfect for cars, tanks, or sci-fi vehicles
🔥 Fire Effects (5 Effects):
- Campfire – Ideal for camps, survival scenes, or cozy interiors
- Torch Flame – Great for dungeons, castles, or medieval areas
- Large Blaze – Use for forest fires, houses, or large burning zones
- Molotov Fire – Perfect for riot scenes, Molotov grenades, thrown fire, or oil bombs
- Burning Ground – Great for Molotov effects, cursed areas, lava patches, or destruction aftermath
-----In total, 38 effects in different styles are included.--------
🎛️ Editor Features:
- Quickly choose which effect to customize using visual thumbnails — no guessing, no wasted time.Effect List with Previews
- Add speed to all child particle systems at once — no need to modify each one manually.Global Speed Control
- Adjust position, rotation, and scale to match your scene layout. Scale the effect to best fit your game.Transform Controls
- Enable or disable individual child systems to isolate and edit what you need without distraction.Child Particle System Toggle
- Change particle colors using a color wheel or hex code — includes HDR intensity for glowing results.Color Editing with HDR Support
- Modify the glow or emission color of the assigned material separately from particle color.Material Color Control
- Edit size, speed, lifetime, delay — all directly from the editor window with sliders or number fields.Core Property Controls
- Switch between Local and World space instantly for better control of movement behavior.Render Space Selection
- Save your changes or quickly reset to default settings at any time.Save / Reset System
- Multiple Language supports (English, German, Hindi, Indonesian, Japanese, Korean, Portuguese, Turkish, Chinese) Localization Ready