A complete VFX pack featuring over 30 destruction-focused effects including explosions, smoke, debris, and fire — fully compatible with Built-in, URP, HDRP and optimized for mobile platforms (iOS & Android). Comes with an editor to customize every effect visually in the Unity Editor.
✅ Key Features:
- Supports Built-in, URP, and HDRP
- Compatible with Unity 6 versions
- Optimized for Mobile (iOS + Android)
- 30+ categorized VFX: Explosions, Smoke, Debris, Fire
- Customization editor
- Localization support for the customization editor:
English, German, Hindi, Indonesian, Japanese, Korean, Chinese, Portuguese, Turkish.
- All prefabs are drag-and-drop ready
Unity version - 2022 or higher
'Shadergraph' is required for the package to work
You need to download Shader Graph separately if you're using Built-in
Want to tweak anything for your project? I’m open to adjustments and happy to assist.
> > > Contact me < < <
🔥 Explosion Effects (11 Effects):
- Small Explosion – Great for grenades, bullets, or small traps
- Medium Explosion – Ideal for RPGs, mines, or environmental hits
- Large Explosion – Suited for barrels, vehicles, or building destruction
- Electrical Explosion – Use in generators, power cores, or tech environments
- Magic Explosion – Fits fantasy spells, adventure zones, runes, or boss abilities
- Continuous Lava Explosion – Perfect for volcanoes, lava traps, or ambient danger zones
- Molten Lava Explosion – Use in hell levels, molten creatures, or volcano impacts
- Plasma Explosion – Ideal for sci-fi weapons, energy bursts, or futuristic devices
- Shockwave Explosion – Works well for force blasts, EMP effects, or boss stomps
- Ice Explosion – Great for frost spells, ice bombs, or frozen trap triggers
- Poison Explosion – Best for toxic areas, poison traps, or disease magic
🌫 Smoke Effects (8 Effects):
- Rising Smoke – Ideal for chimneys, extinguished fires, or background smoke
- Thick Smoke Puff – Use for short impacts, magic bursts, or smoke grenades
- Ground Impact Smoke – Great for land hits, debris impacts, or explosions
- Continuous Thick Smoke – Works for burning structures, vehicles, or wreckage
- Colored Smoke – Use for magic zones, team markers, or mystical areas
- Steam Burst – Perfect for industrial pipes, vents, or machinery
- Ash Cloud – Suited for ruins, post-explosions, or burned environments
- Toxic Smoke – Ideal for poison zones, reactors, or hazard warnings
🧱 Debris Effects (7 Effects):
- Wood Splinters – Use for crates, doors, or wood destruction
- Stone Rubble – Fits walls, floors, or stone-based destruction
- Metal Fragments – Ideal for robots, machines, or sci-fi environments
- Glass Shards – Use for windows, displays, or lab equipment
- Building Collapse Debris – Great for collapsing walls, towers, or rooms
- Shattered Rubble – Works as ground clutter after destruction
- Vehicle Debris – Perfect for cars, tanks, or sci-fi vehicles
🔥 Fire Effects (5 Effects):
- Campfire – Ideal for camps, survival scenes, or cozy interiors
- Torch Flame – Great for dungeons, castles, or medieval areas
- Large Blaze – Use for forest fires, houses, or large burning zones
- Molotov Fire – Perfect for riot scenes, Molotov grenades, thrown fire, or oil bombs
- Burning Ground – Great for Molotov effects, cursed areas, lava patches, or destruction aftermath
-----In total, 38 effects in different styles are included.--------
🎛️ Editor Features:
- Quickly choose which effect to customize using visual thumbnails — no guessing, no wasted time.Effect List with Previews
- Add speed to all child particle systems at once — no need to modify each one manually.Global Speed Control
- Adjust position, rotation, and scale to match your scene layout. Scale the effect to best fit your game.Transform Controls
- Enable or disable individual child systems to isolate and edit what you need without distraction.Child Particle System Toggle
- Change particle colors using a color wheel or hex code — includes HDR intensity for glowing results.Color Editing with HDR Support
- Modify the glow or emission color of the assigned material separately from particle color.Material Color Control
- Edit size, speed, lifetime, delay — all directly from the editor window with sliders or number fields.Core Property Controls
- Switch between Local and World space instantly for better control of movement behavior.Render Space Selection
- Save your changes or quickly reset to default settings at any time.Save / Reset System
- Multiple Language supports (English, German, Hindi, Indonesian, Japanese, Korean, Portuguese, Turkish, Chinese) Localization Ready