Easy B2U - Easy Blender files importer for Unity View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
2.0 MB
Files
4
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Easy B2U - Easy Blender files importer for Unity

by 300Mind (opens in new tab)

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Easy B2U streamlines Blender-to-Unity workflows with static and rigged asset export, animations, URP materials, textures, LODs, automated setup, prefab-friendly reimports, and Live Link.

Price $24.99

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Price history

Last 6 months

USD
Price history for Easy B2U - Easy Blender files importer for Unity, 6 months Current $24.99; lowest $19.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 2.0 released 8 Oct 2026 v2.0

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Easy B2U - Easy Blender files importer for Unity screenshot 1

Easy B2U - Easy Blender files importer for Unity screenshot 1

About this asset

Easy B2U - Easy Blender to Unity streamlines the workflow between Blender and Unity, helping artists and developers export assets, animations, materials, and textures with less repetitive setup.

Designed for projects using Unity's Universal Render Pipeline (URP), Easy B2U supports both static and rigged asset workflows, automatic material setup, animation export, LOD configurations, multi-object exports, and a Blender-to-Unity Live Link.

The toolkit is designed to reduce manual import and setup work while keeping the Blender-to-Unity workflow predictable and easy to manage.

Key Features

Static & Rigged Asset Export

Export both static objects and rigged characters directly from Blender to Unity.

  • Static mesh export
  • Rigged asset export with Armature and selected Mesh objects
  • Multi-object and multi-part asset support
  • Consistent Blender-to-Unity scale handling
  • Separate processing workflows for static and rigged assets

Animation Export

Export animation data together with rigged assets using flexible animation options.

  • Supports:
    • Active Actions
    • NLA Strips
    • Multiple Actions
    • Animation sampling
    • Keying
    • Keyframe simplification

This makes Easy B2U suitable for character animation, gameplay assets, animated props, and other rig-based workflows.

URP Material Setup

Easy B2U is designed around Unity's Universal Render Pipeline and can automatically configure imported materials using URP Lit shaders.

  • Features include:
    • Automatic URP Lit material assignment
    • Blender material extraction
    • Automatic texture application
    • Material metadata processing
    • Texture recognition
    • Normal map and data-map configuration
    • Improved texture filename handling
    • Alpha transparency detection and compatible URP material configuration

Metallic / Smoothness Processing

Automatically create URP-ready packed Metallic/Smoothness textures from compatible source textures, reducing manual material preparation inside Unity.

LOD Workflow

Export assets with Level of Detail configurations while maintaining a workflow suitable for Unity LOD setups.

Prefab-Friendly Reimports

Easy B2U includes a prefab reimport workflow designed to help preserve Unity-side scene and prefab overrides while assets are updated and re-exported from Blender.

This makes iterative asset development easier without repeatedly rebuilding Unity-side changes.

Blender → Unity Live Link

Keep Blender and Unity connected during asset development with the built-in Live Link workflow.

  • The updated Live Link provides:
    • Automatic Unity discovery
    • Non-blocking connection handling
    • Automatic retry workflow
    • Connection and export status feedback
    • Faster iteration between Blender and Unity

Guided Unity Setup

A built-in setup workflow helps configure Easy B2U and automatically detect the required Blender add-on, making initial installation and configuration easier.

Flexible Unity Processing

Control how newly imported assets are processed inside Unity.

  • Available workflow options include:
    • Add new processing operations
    • Remove processing operations
    • Preserve existing Unity materials
    • Process only the last imported asset

This provides more control when integrating Easy B2U into an existing project or asset pipeline.

Save Local Copy

Optionally keep an additional copy of exported FBX files and textures outside the Unity project for backup, reuse, or external asset management.

Designed for Iteration

Easy B2U is intended for workflows where Blender assets are regularly updated during development. Static meshes, rigged characters, animations, materials, textures, LODs, and Unity-side processing can all stay within the same Blender-to-Unity workflow.

Support and Feedback

We value your feedback and are here to help!

Reach out to 300 Mind via our contact page, email us directly, or join our Discord community for support, updates, and discussions.

Our team is ready to help with any questions you might have about setup, implementation, or customization.

Disclaimer:

This asset is not affiliated with, endorsed by, or sponsored by Blender Foundation or Unity Technologies. Blender and Unity are trademarks of their respective owners.

From the publisher's Asset Store listing.

Technical details

Compatibility & Requirements

Rendering Pipeline: Unity Universal Render Pipeline (URP)
Blender Integration: Easy B2U Blender add-on
Primary Workflow: Blender → Unity asset transfer
Material Workflow: URP Lit

Asset Export

  • Static Mesh Export: Supported
  • Rigged Asset Export: Supported
  • Armature + Selected Mesh Export: Supported
  • Multiple Object Export: Supported
  • Multi-Part Objects: Supported
  • LOD Workflow: Supported
  • Consistent Scale Handling: Supported
  • Local FBX / Texture Copy: Supported

Animation

  • Active Action Export: Supported
  • NLA Strip Export: Supported
  • Multiple Action Export: Supported
  • Animation Sampling: Supported
  • Keying: Supported
  • Keyframe Simplification: Supported

Materials & Textures

  • URP Lit Materials: Supported
  • Automatic Material Assignment: Supported
  • Material Extraction: Supported
  • Automatic Texture Application: Supported
  • Material Metadata Processing: Supported
  • Texture Recognition: Supported
  • Normal Map Configuration: Supported
  • Data Map Configuration: Supported
  • Alpha Transparency Detection: Supported
  • Metallic / Smoothness Packing: Supported
  • Texture Filename Processing: Supported
  • Preserve Unity Materials: Supported

Unity Processing

  • Automatic Import Processing: Supported
  • Configurable Processing Operations: Supported
  • Process Last Imported Only: Supported
  • Static / Rigged Processing Workflows: Supported
  • Prefab Reimport Workflow: Supported
  • Preserve Unity-Side Overrides During Reimport: Supported

Live Link

  • Blender → Unity Live Link: Supported
  • Automatic Unity Discovery: Supported
  • Automatic Connection Retry: Supported
  • Non-Blocking Discovery: Supported
  • Connection / Export Status Feedback: Supported

Setup

  • Guided Unity Setup: Included
  • Blender Add-on Detection: Supported
  • Automatic Setup Assistance: Included

Included Workflow

  • Blender add-on
  • Unity-side importer/processor
  • Material and texture processing tools
  • Animation export workflow
  • Rigged asset workflow
  • Live Link integration
  • Unity setup workflow

Support and Feedback

We value your feedback and are here to help!

Reach out to 300 Mind via our contact page, email us directly, or join our Discord community for support, updates, and discussions.

Our team is ready to help with any questions you might have about setup, implementation, or customization.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

As listed on the Asset Store.