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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 512 KB
- Files
- 26
- Favorites
- 10
- Views in the past week
- 12
- Requires
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Foliage Renderer Object Module
Extend your Foliage Renderer workflow with the ability to submit individual GameObjects straight from your scene to FoliageRenderer's IndirectRenderer.
Price $15.00
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Foliage Renderer Object Module screenshot 1
About this asset
You've already seen the light and know the performance gains Foliage Renderer can bring you! Now grab those last few, hand placed trees, details, and GameObjects and render those with Foliage Renderer's Indirect Renderer too!
- Works with Foliage Renderer 2 (REQUIRED)
- Adds the all new 'Indirect GameObject Provider' Component
- Renders attached GameObject through the IndirectRenderer
- Seamlessly merges your GameObject with Prefabs already in use
- Works with IndirectDrawManager Overrides just like you are used to
- Supports LODGroups (max 4 LODs) just like the rest of Foliage Renderer
- Ideal for small additions to avoid drawing an object both Indirect and Direct
- Adds the all new 'Indirect Child Instance Provider' Component
- Renders the attached GameObject through the IndirectRenderer at each CHILD tranform's position, rotation, and scale.
- Seamlessly merges your GameObject with Prefabs already in use
- Works with IndirectDrawManager Overrides just like you are used to
- Supports LODGroups (max 4 LODs) just like the rest of Foliage Renderer
- Ideal for adding new batches of objects you weren't otherwise rendering with FR
From the publisher's Asset Store listing.
Technical details
- Requires Foliage Renderer 2
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.45f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.