Dynamic Binoculars System View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.0.33 or later
Package size
53.6 MB
Files
85
Favorites
7
Views in the past week
8

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Dynamic Binoculars System

by Aligned Games (opens in new tab)

1 rating, too few to average

Dynamic Binoculars System is a versatile and lightweight solution to add fully dynamic zooming and viewing functionality to your games and projects!

Price $18.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Dynamic Binoculars System, 6 months Current $18.00; lowest $18.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Dynamic Binoculars System screenshot 1

Dynamic Binoculars System screenshot 1

About this asset

Dynamic Binoculars System is a versatile and lightweight solution to add fully dynamic zooming and viewing functionality to your games and projects!

With just a few simple inspector changes, you can implement a highly customizable system that adapts the zoom levels based on user input. Whether you're building a tactical shooter, exploration game, or an immersive adventure, this system provides dynamic controls for binocular usage.

Need zooming that smoothly transitions between different magnifications? Want a system that’s compatible with both mouse and controller? The Dynamic Binoculars System is built to make it effortless.

The system is drag-and-drop ready, requiring no coding knowledge unless you want to customize it further.

Includes clear PDF documentation that guides you through every step to set up, expand, and personalize your binocular functionality.

What you get:

  • The full Binocular Manager System code, designed to control zooming, toggling, and smooth transitions.
  • A fully functional demo scene for quick setup and testing.
  • Customizable zoom levels with smooth transitions.
  • Mouse and controller support with intuitive UI integration.
  • Fully commented code for easy customization and understanding.
  • Pre-configured setup with ready-to-use components for fast implementation.
  • A binocular model with animation for picking up and putting way the binocular. 

Make your game more immersive with the Binocular System!

Try the demo: Download Here

For support, email me at: My Email

Visit my studio website: My Website

From the publisher's Asset Store listing.

Technical details

Easy to use

Simple setup with no coding required.

Fully commented code!

Code is commented fully and clearly to ensure easy understanding and modification, even for those new to Unity or programming!

Drag-and-Drop

Add functionality instantly with no hassle.

Customizable Inputs

Fully integrated with Unity’s New Input System for flexible controls. Supports both mouse and controller input seamlessly, allowing players to toggle and zoom with their preferred control method!

Zoom and Transition Customization

Adapt zoom levels with smooth transitions to give the player a customizable binocular experience.

Dynamic Zoom

Zoom level adjusts based on user input, providing a smooth, dynamic experience for different gameplay situations.

Fully Configured Setup

All zoom levels and visual effects are pre-set, making it easy to customize without additional configuration.

Includes Prefabs and Example Scene

Ready-to-use setup and example scene for fast implementation.

Great Performance

Optimized for all types of games, providing smooth zooming functionality without sacrificing performance.

Documentation Included

A detailed PDF to guide you through the setup and usage process.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.33f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.