AnankeCsvMaster View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.3.16 or later
Package size
16.5 MB
Files
188
Favorites
3
Views in the past week
4

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AnankeCsvMaster

by CatHut (opens in new tab)

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AnankeCsvMaster is a management and auto-generation tool for master data (DB) used in game development based on CSV format data.

Price $15.00

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Price history

Last 6 months

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Price history for AnankeCsvMaster, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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AnankeCsvMaster screenshot 1

AnankeCsvMaster screenshot 1

About this asset

[How to Use]

Tutorial video: From AnankeCsvMaster package import to ScriptableObject instance creation

https://www.youtube.com/watch?v=H80u77G9RtE

Please refer to the following documentation:

・Assets\CatHut\_Sample\Document\HowToUse.pdf

・Or visit the following website:

https://cathut-necogoya.com/articles/unity/2025/01/28/702/

Sample data has been pre-configured in the Package.

If not needed, please either delete the _Sample and Resources folders or uncheck them during import.

[What is AnankeCsvMaster]

AnankeCsvMaster is a management and auto-generation tool for master data (DB) used in game development based on CSV format data.

It solves the pain point in game development when you know what parameters to define (like enemy stats) but don't want to deal with the hassle of converting them to ScriptableObjects.

[The following tasks become incredibly easier]

・Defining ScriptableObject classes

・Generating data importers

・Auto Loading data when changes occur

・Editing CSV data

・Data synchronization with Excel

[Supported Data Types]

■Basic Types

・Custom User-defined Enums

・uint

・int

・short

・ushort

・long

・ulong

・float

・double

・char

・string

・MLstring (internally string, exists only for line break display in DataEdit)

・bool

・byte

・sbyte

■Unity Types

・Vector2

・Vector2Int

・Vector3

・Vector3Int

・Vector4

・Color

・Color32

■Unity Asset Types

・GameObject(Prefab)

・AudioClip

・Sprite

・Texture2D

・Texture

・Material

・Shader

・Mesh

・AnimationClip

・ScriptableObject

・Font

・TextAsset

・PhysicMaterial (PhysicsMaterial in Unity 6000 and later)

・Avatar

・AnimatorController

・TMP_FontAsset (Available only when TMP_PRESENT symbol is defined)

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.16f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.