One Click Add Water -Stylized Water Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.6.1
Last updated
First released
Unity version
6000.0.20 or later
Package size
18.3 MB
Files
28
Favorites
161
Views in the past week
393

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

One Click Add Water -Stylized Water Shader

by Houidisoft technology (opens in new tab)

4.5 / 5 · 6 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 4
4 stars 1
3 stars 1
2 stars 0
1 star 0
  • Price drop

Create stylized water easily with versatile features like Refraction,foam, waves, and quick setup. Designed for Unity URP,This shader is highly customizable and optimized ,perfect for 3D projects

Discount -100% Previous price $4.99 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for One Click Add Water -Stylized Water Shader, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 1.6.1 released 29 Jun 2026 v1.6.1

Asset preview

1 / 8

One Click Add Water -Stylized Water Shader screenshot 1

One Click Add Water -Stylized Water Shader screenshot 1

About this asset

this water shader built with Unity Shader Graph for Unity URP offers advanced features for creating visually stunning water effects. It includes :

  • Easy one-click surface setup.
  • Dynamic waves.
  • Adjustable surface foam
  • Refraction ,distorts objects behind.
  • Dual normal maps.
  • Depth-based visuals.
  • Optimized.

The shader is designed to integrate seamlessly into your 3D projects. Lightweight and highly customizable, it's ideal for creating immersive environments without impacting performance

Includes:

Demo scene.

desert terrain.

sand Texture (2048) with normal map.

  • The Shader Graph package must be enabled in your project.

From the publisher's Asset Store listing.

Technical details

the Shader requires the depth and opaque texture option to be enabled in URP in most cases.

Depth Texture mode must set on Force prepass when the rendering path set to Deferred.

  • The Shader Graph package must be enabled in your project.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.20f1 Not listed Compatible Not listed

This shader is specifically designed for the Universal Render Pipeline (URP). It is not compatible with the Built-In Render Pipeline or HDRP.

Requires the Shader Graph package to be installed. Ensure that URP is set up in the project for optimal performance.

As listed on the Asset Store.