Modular Column Pack Vol. 3 – Decorative Noble Pillars View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.32 or later
Package size
748.4 MB
Files
94
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2
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Modular Column Pack Vol. 3 – Decorative Noble Pillars

by DimensionalAssetDesign (opens in new tab)

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This asset pack contains 5 ornate, noble-style stone columns and 1 matching platform designed for high-end environments such as palaces, temples, or noble estates.

Price $18.00

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Price history

Last 6 months

USD
Price history for Modular Column Pack Vol. 3 – Decorative Noble Pillars, 6 months Current $18.00; lowest $18.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Modular Column Pack Vol. 3 – Decorative Noble Pillars screenshot 1

Modular Column Pack Vol. 3 – Decorative Noble Pillars screenshot 1

About this asset

Each model is carefully unwrapped and comes with high-resolution 4K PBR textures. Colliders are pre-set and everything is plug-and-play ready.

The pack includes support for Unity’s Built-in Render Pipeline, URP, and HDRP. Prefabs and clean folder structures make implementation quick and efficient.

Why choose this pack?
These detailed columns bring elegance and sophistication to your scenes. Ideal for fantasy temples, royal courts, and lavish interiors, their ornamental shapes and clean execution add richness without overpowering your design.

Features:

  • 5 decorative noble-style stone columns
  • 1 platform suited for temple floors or ceilings
  • 4K PBR textures (albedo, normal, roughness, metallic)
  • Includes ready-to-use colliders
  • Prefabs and sample scenes included
  • Works with Built-in, URP, and HDRP

Ideal for: Fantasy environments, temples, royal halls, RPG interiors, elegant level design kits, modular architecture

💚 If you have any feedback or thoughts on this package please let me know at: [email protected]

From the publisher's Asset Store listing.

Technical details

Textures: 4k

maps for built in and URP:

basecolor/diffuse, ambient occlusion, roughness, normal, metallic, displacement

maps for HDRP:

basecolor/diffuse, normal, mask map (includes AO, detail, smoothness and metallic), displacement

The average polycount is 25k triangles.

The shaders and colliders are already set up for each pipeline. Just drag & drop it from the folder of the pipeline you use.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.