Modular Column Pack Vol. 2 – Heavy Fortress Pillars View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.32 or later
Package size
809.0 MB
Files
97
Views in the past week
5

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Modular Column Pack Vol. 2 – Heavy Fortress Pillars

by DimensionalAssetDesign (opens in new tab)

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This pack includes 5 thick and robust fortress-style columns and 1 textured platform designed to evoke strength and durability.

Price $18.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Modular Column Pack Vol. 2 – Heavy Fortress Pillars, 6 months Current $18.00; lowest $18.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Modular Column Pack Vol. 2 – Heavy Fortress Pillars screenshot 1

Modular Column Pack Vol. 2 – Heavy Fortress Pillars screenshot 1

About this asset

The models are fully unwrapped, textured with detailed 4K PBR maps, and come with preconfigured colliders.

It’s fully compatible with Built-in, URP, and HDRP. Prefabs, sample scenes, and clean folder structures are included for seamless use in your project.

Why choose this pack?

These fortress columns are ideal for projects that require a solid, imposing architectural style – perfect for bastions, dungeons, and strongholds. Their heavy shapes and rugged surface details give your levels a bold and grounded feel.

Features:

  • 5 fortress-style stone columns
  • 1 textured platform (floor/ceiling)
  • 4K PBR textures (albedo, normal, roughness, metallic)
  • Game-ready colliders
  • Includes prefabs and sample scenes
  • Optimized for Built-in, URP, and HDRP

Ideal for: Fortresses, dungeons, war-torn environments, level design kits, fantasy games, medieval scenes

💚 If you have any feedback or thoughts on this package please let me know at: [email protected]

From the publisher's Asset Store listing.

Technical details

Textures: 4k

maps for built in and URP:

basecolor/diffuse, ambient occlusion, roughness, normal, metallic, displacement

maps for HDRP:

basecolor/diffuse, normal, mask map (includes AO, detail, smoothness and metallic), displacement

Polycount ranges from 10k to 25k triangles.

The shaders and colliders are already set up for each pipeline. Just drag & drop it from the folder of the pipeline you use.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.32f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.