EventBus for Unity View on Asset Store (opens in new tab)

Package details

Latest version
1.0.3
Last updated
First released
Unity version
6000.0.26 or later
Package size
1.2 MB
Files
20
Favorites
2
Views in the past week
1

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$7.50 on

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EventBus for Unity

by Thomas-X (opens in new tab)

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EventBus for Unity is a robust, user-friendly event system that decouples game components and logic, enhancing modularity and scalability in your Unity projects.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for EventBus for Unity, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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EventBus for Unity screenshot 1

EventBus for Unity screenshot 1

About this asset

No matter what type of game you are writing -- good coding practices will get you much further when finishing your game. Buying this asset ensures you get a solid implementation of the EventBus pattern with good support in case you need any help or modifications done.

Features:

- Automatic Listener method registration (no more memory leaks!)

- Customizable listener method registration

- Ability to run certain listener methods before or after others via a dependency system

- Async usage supported via UniTask

- Static listener methods

- Usage outside of Monobehaviours

- Dynamic listener registration

- Extensive documentation, offline and online

- 10 diagnostics to guide you when coding to avoid common gotchas

Documentation | Discord for support

From the publisher's Asset Store listing.

Technical details

Features: Flexible EventBus pattern using source generation

Supported OS: Windows, macOS, iOS, Android, Linux

Link to documentation: https://kiwistudios.github.io/EventBusForUnity-docs/

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.26f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.