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Package details
- Latest version
- 1.0.3
- Last updated
- First released
- Unity version
- 6000.0.26 or later
- Package size
- 1.2 MB
- Files
- 20
- Favorites
- 2
- Views in the past week
- 1
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
EventBus for Unity
EventBus for Unity is a robust, user-friendly event system that decouples game components and logic, enhancing modularity and scalability in your Unity projects.
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Price history
Last 6 months
USDAsset preview
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EventBus for Unity screenshot 1
About this asset
No matter what type of game you are writing -- good coding practices will get you much further when finishing your game. Buying this asset ensures you get a solid implementation of the EventBus pattern with good support in case you need any help or modifications done.
Features:
- Automatic Listener method registration (no more memory leaks!)
- Customizable listener method registration
- Ability to run certain listener methods before or after others via a dependency system
- Async usage supported via UniTask
- Static listener methods
- Usage outside of Monobehaviours
- Dynamic listener registration
- Extensive documentation, offline and online
- 10 diagnostics to guide you when coding to avoid common gotchas
From the publisher's Asset Store listing.
Technical details
Features: Flexible EventBus pattern using source generation
Supported OS: Windows, macOS, iOS, Android, Linux
Link to documentation: https://kiwistudios.github.io/EventBusForUnity-docs/
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.26f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.