DevChat - In-Editor Team Chat View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.28 or later
Package size
85 KB
Files
4
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DevChat - In-Editor Team Chat

by ZEN (opens in new tab)

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DevChat is a lightweight, powerful communication tool that runs directly in the Unity Editor, enabling real-time chat and file sharing between team members. Perfect for game development teams.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for DevChat - In-Editor Team Chat, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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DevChat - In-Editor Team Chat screenshot 1

DevChat - In-Editor Team Chat screenshot 1

About this asset

πŸš€ DevChat - In-Editor Team Communication

  • πŸ“‹ Overview

πŸ’‘ DevChat is an innovative Unity Editor tool designed to enhance team collaboration by providing a seamless, integrated chat solution. It eliminates the need to switch between different applications during development, keeping your workflow focused and efficient.

  • ✨ Features

πŸ’¬ Real-time Communication

- Instant messaging between team members

- User-specific colored names

- Timestamp display for messages

- System notifications for connections/disconnections

- Clickable URLs in messages

πŸ“‚ File Sharing

- Drag & drop file sharing

- Image preview support

- File download functionality ( Drag and drop )

- Maximum file size: 1MB

- Support for various file types (images, scripts, assets)

🎯 User Interface

- Unity-styled interface

- Connection panel

- Debug logging

- Chat history with scroll view

- Message input with enter key support

🌐 Network Features

- Host/Client architecture

- Port configuration

- Local network support

- TCP-based communication

From the publisher's Asset Store listing.

Technical details

πŸ› οΈ DevChat - Technical Details

  • 🌐 Network Architecture

- TCP-based client-server model

- Multi-threaded communication

- JSON message serialization

- Base64 encoding for file transfer

  • πŸ–₯️ Server Component

- TcpListener implementation

- Multi-client support

- Thread-safe client management

- Broadcast message handling

  • πŸ’» Client Component

- TcpClient implementation

- Asynchronous message receiving

- Stream-based communication

  • πŸ“¨ Message System

- Serializable message classes

- Type-based message handling

- System message support

- File transfer integration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.28f1 Compatible Compatible Compatible Compatible

Tested on Unity 6000.0.28f1

As listed on the Asset Store.