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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.32 or later
- Package size
- 1007.9 MB
- Files
- 88
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- 1
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- 7
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- $18.00 on
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Modular Column Pack – Vol. 1: Ancient Stone Pillars
Vol. 1 of the Modular Column Pack features 5 beautifully crafted, midpoly stone columns, ideal for medieval, classical, and ancient environments.
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Modular Column Pack – Vol. 1: Ancient Stone Pillars screenshot 1
About this asset
The pack also includes a platform, perfect for use as a floor or ceiling in your scene. These models are unwrapped, textured with 4K PBR textures, and optimized for performance with colliders already set up.
The columns are modular, allowing you to mix and match different variations to build a wide variety of scenes. Whether you're creating a medieval town square, temple, or ruins, these stone columns will add authenticity and character to your environment.
Why choose this pack?
This pack provides a solid foundation of highly detailed stone columns, perfect for any project that requires classical architecture. With 5 distinct designs and a platform for easy scene integration, you’ll have the versatility to create detailed, modular environments with minimal effort.
Features:
- 5 unique stone columns
- 1 modular platform (floor, ceiling)
- 4K PBR textures (albedo, normal, roughness, metallic)
- Prefabs, colliders, and sample scenes included
- Fully compatible with Built-in RP, URP, and HDRP
Included Styles:
- Basic stone columns with weathered textures
- Modular platform to connect your columns
- Variety of variations for architectural flexibility
Ideal for: Medieval environments, temples, dungeons, ruins, fantasy architecture, level design, modular environments, and historical buildings.
💚 If you have any feedback or thoughts on this package please let me know at: [email protected]
From the publisher's Asset Store listing.
Technical details
Textures: 4k
maps for built in and URP:
basecolor/diffuse, ambient occlusion, roughness, normal, metallic, displacement
maps for HDRP:
basecolor/diffuse, normal, mask map (includes AO, detail, smoothness and metallic), displacement
Polycount ranges from 1k to 15k triangles.
The shaders and colliders are already set up for each pipeline. Just drag & drop it from the folder of the pipeline you use.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.32f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.