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All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Pbr Metallic Roughness. Game ready.
- 24 Prefabs :
- Retopology of a high poly detailed model.
- Each Prefabs have between 797 verts and 3520 Verts.
- Ambiant occlusion and Emissive maps.
- 4 set of materials for optimal quality and optimisation.
- You'll need to adjust postprocessing and bake lights in hdrp to get the best of the emissive glowing maps.
- Mesh colliders
- Maps size: 4096. You can downgrade the quality of the textures for better performance.