Lives System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.30 or later
Package size
134 KB
Files
29
Favorites
24
Views in the past week
7

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Lives System

by techjuego (opens in new tab)

1 rating, too few to average

A Unity lives system with customizable max lives, regeneration timers, and session persistence. Perfect for life-based games, it simplifies integration, saving time while enhancing functionality!

Price Free

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Price history

Last 6 months

USD
Price history for Lives System, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Lives System video 1

About this asset

This package provides a complete, customizable life system for Unity projects. Developers can easily integrate a system where:

  • Lives are lost upon player action (e.g., failure or damage).
  • Lives regenerate over a specified time.
  • Developers can customize the maximum number of lives, regeneration interval, and other settings directly from the Inspector.

Perfect for casual, arcade, and puzzle games that require life-based gameplay mechanics.

From the publisher's Asset Store listing.

Technical details

  • Customizable Lives System: Set maximum lives.
    Modify regeneration time directly via the Unity Inspector.
  • Time-Based Regeneration: Automatically regenerates lives at set intervals.
  • Easy Integration: Plug-and-play prefab included.
  • Persistence: Built-in saving system using PlayerPrefs and JSON.
    Ensures life count and timers persist across game sessions.
  • Visual Feedback: UI elements to display lives and countdown timer (fully customizable).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.30f1 Compatible Not listed Not listed

As listed on the Asset Store.