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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.30 or later
- Package size
- 134 KB
- Files
- 29
- Favorites
- 24
- Views in the past week
- 7
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Keywords
Lives System
A Unity lives system with customizable max lives, regeneration timers, and session persistence. Perfect for life-based games, it simplifies integration, saving time while enhancing functionality!
Price Free
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Price history
Last 6 months
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Lives System video 1
About this asset
This package provides a complete, customizable life system for Unity projects. Developers can easily integrate a system where:
- Lives are lost upon player action (e.g., failure or damage).
- Lives regenerate over a specified time.
- Developers can customize the maximum number of lives, regeneration interval, and other settings directly from the Inspector.
Perfect for casual, arcade, and puzzle games that require life-based gameplay mechanics.
From the publisher's Asset Store listing.
Technical details
- Customizable Lives System: Set maximum lives.
Modify regeneration time directly via the Unity Inspector. - Time-Based Regeneration: Automatically regenerates lives at set intervals.
- Easy Integration: Plug-and-play prefab included.
- Persistence: Built-in saving system using PlayerPrefs and JSON.
Ensures life count and timers persist across game sessions. - Visual Feedback: UI elements to display lives and countdown timer (fully customizable).
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.30f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.