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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.38 or later
- Package size
- 255.1 MB
- Files
- 49
- Favorites
- 2
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.99 on
Keywords
Brutal Saw Shield
- Price drop
Brutal Sci-fi rigged and animated Saw Shield is a good fit for actions games, it will fit both first and third person games. Overall shield visuals has a good fit with other environmental assets :)
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Price history
Last 6 months
USDAsset preview
1 / 4
Brutal Saw Shield screenshot 1
About this asset
Watch this brutal saw shield in action on YouTube - https://youtu.be/XC5UA2iVp80
This asset pack contains two versions of this shield, with one saw and with two separate saws
Add brutality to your action games 😎
Main Features:
- Fully rigged and animated
- Mid-poly for best balance between quality and optimization
- 4k PBR textures
- Materials are set-up for easy customization
- Active support from creators :)
If you need help, or you have any thoughts about what is missing in this asset pack - please, contact us at [email protected]
From the publisher's Asset Store listing.
Technical details
Number of textures: 23
Texture dimensions: 4096
Polygon count: 90696
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 6
Animation type: Inactive, Active and Transitions between
UV mapping: Yes, non-overlapping
Types of materials and texture maps: PBR with R channel for AO, G channel for Roughness and B channel for Metallic, Normal maps included
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.38f1 | Compatible | Compatible | Compatible | Compatible |
Shader Graph package from Unity registry is needed for this asset to work in Built-in RP. You can find it in Window->Package Manager->UnityRegistry-> type Shader in search
Normal maps are DirectX, so they are green channel flipped in settings.
PBR textures contains Roughness in Green, Metallness in Blue and AO in Red channels, "one minus" node used for Roughness to Smoothness conversion.
As listed on the Asset Store.