Edge Effect — URP Outline & Edge Detection View on Asset Store (opens in new tab)

Package details

Latest version
1.4
Last updated
First released
Unity version
2021.3.22 or later
Package size
3.7 MB
Files
72
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3
Views in the past week
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Edge Effect — URP Outline & Edge Detection

by Strix Corp (opens in new tab)

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Edge Filter is a real-time edge detection package offering Sobel, Prewitt, Canny, and Laplace methods, helping enhance visual effects or identify object edge in graphics projects.

Price $24.99

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Price history

Last 6 months

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Price history for Edge Effect — URP Outline & Edge Detection, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Edge Effect — URP Outline & Edge Detection screenshot 1

Edge Effect — URP Outline & Edge Detection screenshot 1

About this asset

Edge Effect is a versatile real-time edge detection and stylized outline solution for Unity, supporting both the Universal Render Pipeline (URP) and the Built-in Render Pipeline.

Designed for stylized rendering, cartoon effects, visual debugging, and artistic post-processing, Edge Effect provides high-quality edge detection with flexible control over how contours are generated and displayed.

With support for multiple edge input sources, selectable edge operators, and advanced artistic parameters, this package gives developers and technical artists full control over edge rendering directly inside the Unity Editor.

Whether you’re building stylized environments, enhancing scene readability, or implementing analytical visual tools, Edge Effect integrates seamlessly into your workflow and is ready for production use.

Support & Contact

If you have questions, feedback, or feature requests, feel free to reach out.

Email: [email protected]
LinkedIn: https://www.linkedin.com/company/strixcorporation/

We are always happy to hear feedback from developers and improve the tool.

From the publisher's Asset Store listing.

Technical details

Universal Render Pipeline (URP)

• Volume-based integration (Global & Local Volumes)
• Requires enabling the Edge Effect Renderer Feature in the URP Renderer
• Edge input sources: Color, Normals, Depth
• Multiple edge sources can be combined simultaneously
• Independent control parameters for each edge source
• Selectable operators: Sobel, Scharr, Prewitt, Roberts
• Adjustable outline color, exposure, background & thresholds
• Configurable edge thickness
• Real-time preview in Editor and runtime builds

Built-in Render Pipeline

• Material-based and fullscreen quad workflows
• Sobel, Prewitt, Canny and Laplacian (LoG) support
• Customizable thresholds and filter parameters
• Configurable edge thickness
• Optimized shaders for real-time performance

General

• Designed for stylized rendering and debugging
• Cross-platform compatible
• Supports combining multiple edge sources for enhanced edge detection

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.6f1 Compatible Compatible Not listed
6000.0.60f1 Compatible Compatible Not listed
2021.3.22f1 Compatible Compatible Not listed

As listed on the Asset Store.