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Package details
- Latest version
- 1.4
- Last updated
- First released
- Unity version
- 2021.3.22 or later
- Package size
- 3.7 MB
- Files
- 72
- Favorites
- 3
- Views in the past week
- 11
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
Edge Effect — URP Outline & Edge Detection
Edge Filter is a real-time edge detection package offering Sobel, Prewitt, Canny, and Laplace methods, helping enhance visual effects or identify object edge in graphics projects.
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Price history
Last 6 months
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Edge Effect — URP Outline & Edge Detection screenshot 1
About this asset
Edge Effect is a versatile real-time edge detection and stylized outline solution for Unity, supporting both the Universal Render Pipeline (URP) and the Built-in Render Pipeline.
Designed for stylized rendering, cartoon effects, visual debugging, and artistic post-processing, Edge Effect provides high-quality edge detection with flexible control over how contours are generated and displayed.
With support for multiple edge input sources, selectable edge operators, and advanced artistic parameters, this package gives developers and technical artists full control over edge rendering directly inside the Unity Editor.
Whether you’re building stylized environments, enhancing scene readability, or implementing analytical visual tools, Edge Effect integrates seamlessly into your workflow and is ready for production use.
Support & Contact
If you have questions, feedback, or feature requests, feel free to reach out.
Email: [email protected]
LinkedIn: https://www.linkedin.com/company/strixcorporation/
We are always happy to hear feedback from developers and improve the tool.
From the publisher's Asset Store listing.
Technical details
Universal Render Pipeline (URP)
• Volume-based integration (Global & Local Volumes)
• Requires enabling the Edge Effect Renderer Feature in the URP Renderer
• Edge input sources: Color, Normals, Depth
• Multiple edge sources can be combined simultaneously
• Independent control parameters for each edge source
• Selectable operators: Sobel, Scharr, Prewitt, Roberts
• Adjustable outline color, exposure, background & thresholds
• Configurable edge thickness
• Real-time preview in Editor and runtime builds
Built-in Render Pipeline
• Material-based and fullscreen quad workflows
• Sobel, Prewitt, Canny and Laplacian (LoG) support
• Customizable thresholds and filter parameters
• Configurable edge thickness
• Optimized shaders for real-time performance
General
• Designed for stylized rendering and debugging
• Cross-platform compatible
• Supports combining multiple edge sources for enhanced edge detection
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.6f1 | Compatible | Compatible | Not listed |
| 6000.0.60f1 | Compatible | Compatible | Not listed |
| 2021.3.22f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.