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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.2.14 or later
- Package size
- 168 KB
- Files
- 39
- Favorites
- 6
- Views in the past week
- 7
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- Lowest recorded
- $8.90 on
Keywords
Palette Swap Retro Sprite Pixel Art - Multiple color sets for your characters
- Price drop
Create multiple color sets for your characters using palette swaps. You can even use rim light, poison, fire, ice, and other effects. The limit is your creativity.
Lowest recorded price
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Palette Swap Retro Sprite Pixel Art - Multiple color sets for your characters screenshot 1
About this asset
Unlock your characters' full potential by creating dynamic color sets with vibrant palette swaps. Enhance their presence with eye-catching effects like rim light, poison, fire, ice, and more. Let your imagination run wild—the only limit is your creativity!
The techniques used in classic retro games, such as 8-bit and 16-bit graphics, enable real-time color changes for sprites using shaders, scripts, or animations. This capability enhances creativity and control in your game design.
This retro pixel art sprite shader supports both 2D and 3D spaces. Both versions utilize the default Unity light system and include a coded rim light. In the 3D version, real-time shadows and lighting are supported. A lit version is included too.
You can create unique materials for every color set and elevate your projects by applying stunning palette effects through animations or coding. Sample files and documentation included.
Combine various asset options to create pixel art effects for fire, ice, magic, poison, and other themes. The assets also support outlines, either inner or outer.
You can modify the palettes through materials, ready-to-use scripts, your own scripts, or even the Unity default animation system.
Optional: Use a palette as an asset (scriptable object) that is ready to change and can be utilized in real time.
If you have questions, please visit the Unity Forum or email [email protected].
I welcome any suggestions and improvements. Please feel free to reach out to me.
Color swap tutorial:
If you wanna see the shader in a real game:
From the publisher's Asset Store listing.
Technical details
The key features:
Sprite shader that supports 2D and 3D modes
Sprite shader with rim light support.
Sprite shader with support for bumpmap.
Sprite shader with 3D shadow support.
Sprite shader with 2D and 3D light support.
Sprite shader with inner and outer outline.
Sprite shader can be changed dynamically by code, or animator/animation.
Multiple versions of shaders to allow speed in your mobile game.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.2.14f1 | Compatible | Not listed | Not listed |
Right now it only works in bult-in, HDRP and URP are in planning.
As listed on the Asset Store.