Switch Input Device & Gamepad Mouse OFFICIAL SALE

Modern players constantly switch between keyboard ⌨️, mouse 🖱️, and controller 🎮.

But most games don’t handle that transition smoothly.


❌ UI prompts stay wrong.
❌ Button icons don’t update.
❌ Cursor doesn’t work properly with gamepad.
❌ The experience feels unpolished.


✨ This tool fixes that.


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🎮 Switch Input Device Manager


Automatically detects the active input device and instantly updates:

  • UI sprites (button icons)
  • Text labels (Press E → Press X)
  • GameObjects

No more manual toggling. No messy logic spread across scripts.
Just drag, drop, and configure.

Your game instantly feels smarter, cleaner, and console-ready.

Perfect for:

  • PC + Controller hybrid games
  • Cross-platform titles
  • Console ports
  • Steam Deck support
  • Games using the new Unity Input System

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🖱 Gamepad Mouse


Give players full cursor control using a gamepad — just like on consoles.

This tool creates a virtual cursor that works seamlessly with:

  • Unity UI (Canvas)
  • Buttons, Sliders, Scroll Views
  • Input System Actions

Smooth movement. Adjustable sensitivity. Professional behavior.

Now your menus work perfectly on controller without extra UI redesign.


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🚀 Why You Need This


Players expect seamless device switching.
If your game doesn’t adapt instantly, it feels unfinished.


This tool:

✔ Eliminates input confusion
✔ Improves accessibility
✔ Makes your UI feel premium
✔ Reduces custom implementation time
✔ Keeps your project clean and scalable


Instead of spending days building and debugging input detection logic, You can set it up in minutes.


Need help or want to know more?

Join Discord


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