Min/max Range Attribute View on Asset Store (opens in new tab)

Package details

Latest version
1.0.3
Last updated
First released
Unity version
6000.0.24 or later
Package size
11 KB
Files
9
Favorites
18
Views in the past week
13

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Min/max Range Attribute

by Lazy Squirrel Labs (opens in new tab)

2 ratings, too few to average

A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields.

Price Free

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Price history

Last 6 months

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Price history for Min/max Range Attribute, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Min/max Range Attribute screenshot 1

Min/max Range Attribute screenshot 1

About this asset

A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields that draws fields as min/max range sliders, easing the definition of bounded ranges on the inspector.

Features

  • Intuitive, compact inspector representation.
  • Support for Unity's Vector2 and Vector2Int types.
  • Easy to use: just add the attribute to a serialized field of a supported type.
  • Custom floating-point decimal places (0 to 3).
  • Error prevention. Unlike using separate fields for minimum and maximum, value integrity is guaranteed (e.g., the minimum will never be greater than the maximum) by the inspector.
  • Uses built-in Unity's EditorGUILayout.MinMaxSlider under the hood.

From the publisher's Asset Store listing.

Technical details

Supported OS: All OSs that Unity supports.

Link to documentation: https://github.com/lazysquirrellabs/min_max_range_attribute

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.24f1 Compatible Compatible Compatible Compatible

The package is compatible Unity 2022.X and Unity 6.

As listed on the Asset Store.