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Package details
- Latest version
- 1.0.3
- Last updated
- First released
- Unity version
- 6000.0.24 or later
- Package size
- 11 KB
- Files
- 9
- Favorites
- 18
- Views in the past week
- 13
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- Free on
Keywords
Min/max Range Attribute
A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields.
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Min/max Range Attribute screenshot 1
About this asset
A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields that draws fields as min/max range sliders, easing the definition of bounded ranges on the inspector.
Features
- Intuitive, compact inspector representation.
- Support for Unity's Vector2 and Vector2Int types.
- Easy to use: just add the attribute to a serialized field of a supported type.
- Custom floating-point decimal places (0 to 3).
- Error prevention. Unlike using separate fields for minimum and maximum, value integrity is guaranteed (e.g., the minimum will never be greater than the maximum) by the inspector.
- Uses built-in Unity's EditorGUILayout.MinMaxSlider under the hood.
From the publisher's Asset Store listing.
Technical details
Supported OS: All OSs that Unity supports.
Link to documentation: https://github.com/lazysquirrellabs/min_max_range_attribute
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.24f1 | Compatible | Compatible | Compatible | Compatible |
The package is compatible Unity 2022.X and Unity 6.
As listed on the Asset Store.