Master Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|Uchigatana View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.25 or later
Package size
2.0 GB
Files
1,667
Favorites
94
Views in the past week
25

Price tracking

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$45.00 on

Keywords

Master Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|Uchigatana

by Soft Kitty Studio (opens in new tab)

5.0 / 5 · 3 ratings

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231 stylized models with icons! Including swords, axes, bows, shields, and more. Optimized, clean materials, bow script for arrow alignment, and separate sheaths for katanas/uchigatanas!

Price $150.00

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Price history

Last 6 months

USD
Price history for Master Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|Uchigatana, 6 months Current $150.00; lowest $150.00; highest $150.00 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

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Master Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|Uchigatana screenshot 1

Master Fantasy Weapons|Sword|Axe|Katana|Bow|Shield|Uchigatana screenshot 1

About this asset

Unleash your creativity with this professionally crafted Fantasy Weapons Pack, featuring:

  • 🪓 41 Axes
  • 🏹 30 Bows (with a handy bow script for arrow alignment and shooting)
  • ⚔️ 21 Katana (with separate sheath models)
  • ⚔️ 41 Uchigatana (with separate sheath models)
  • 🗡️ 28 One-Handed Swords
  • 🗡️ 29 Great Swords
  • 🛡️ 41 Shields

All with transparent Icons in PNG format!

Key Features:

  • 💎 Unique and stunning weapon designs to elevate your fantasy worlds.
  • 🔧 Optimized Models: Smart use of triangles and efficient UV space utilization.
  • 🎨 Clean Materials: Uniformly setup, using PBR shaders for each render pipeline.
  • 🗂️ Clean Project: No extra animations or materials from fbx files, with properly scaled and centered models.
  • 🏹 Bow Functionality: Prefabs include a script to align the arrow with the bowstring for seamless gameplay.
  • ⚔️ Sheath Models: Katana and Uchigatana include separate sheaths for added immersion.

Whether you're creating an RPG, action, or fantasy game, this pack is the ultimate addition to your arsenal!

Perfectly working with:

  • Master Inventory Engine
  • Master Character Creator

The BGM in AssetStore Videos are AI Generated (Suno)

From the publisher's Asset Store listing.

Technical details

Models

  • FBX models with 1000~3500 Triangles

Textures

  • Texture Size: 4096*4096 px
  • Texture Slots: BaseMap(Diffuse), MaskMap(Metallic, Ambient Occlusion,Smoothness),NormalMap, EmissiveMap

Materials/Shader

  • HDRP: HDRP/Lit (HDRP Default Shader)
  • URP: Custom shader based on URP Lit (Shader Graph)
  • Built-In: Custom shader based on Standard Shader

Icons

  • Icon Texture Size: 256*256 px
  • Icon Texture Format: PNG with transparent background

Demo Scene

  • Use Left/Right key to swap weapons
  • Space key to Hide/Unhide Sheath
  • Mouse drag to draw the bow.

Api

This package includes an easy-to-use Bow String and Arrow Alignment API to ensure precise and realistic bow mechanics. With this API, you can dynamically align the bowstring and arrow with the player's hand during gameplay, creating a seamless and immersive experience.

  • Drag Method: public void Drag(Transform _hand, GameObject _arrow)
    • Purpose: Attaches the bowstring's drag point to a specific transform (e.g., the player’s hand or finger bone) and ensures the arrow aligns with the player's hand.
    • Parameters:
      • _arrow: The arrow GameObject that will align with the player's hand and rest on the bow's arrow window.
      • _hand: The transform of the player’s hand (or finger) that pulls the bowstring.
    • Use Case: Call this method in the begining of the bow-drawing phase of the animation to dynamically align the bowstring and arrow with the player’s hand and bow.
  • Release Method: public void Release()
    • Purpose: Releases the bowstring, simulating the string snapping back after being pulled, while also detaching the transform (e.g., the player's hand) and shoot the arrow.
    • Behavior: This method ensures smooth animation for the bowstring release and prepares the bow for the next draw.
    • Use Case: Call this method when the player finishes drawing the bow and releases the string to shoot the arrow.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.25f1 Compatible Compatible Compatible

Render Pipelines

  • HDRP: Remove the “URP_Built-In” folder.
  • URP: Remove the “Materials” and “Demo” folder, and import the URP.package in: Assets/ SoftKitty/FantasyWeapons/URP_Built-In/URP.package
  • Built-In: Remove the “Materials” and “Demo” folder, and import the Built-In.package in: Assets/ SoftKitty/FantasyWeapons/URP_Built-In/Built-In.package

As listed on the Asset Store.