Penguin ARPG Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.32 or later
Package size
4.2 MB
Files
337
Favorites
29
Views in the past week
26

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Penguin ARPG Toolkit

by patpat (opens in new tab)

1 rating, too few to average

Penguin ARPG Toolkit is a powerful action game framework which provides a general solution for all kinds of combat-heavy games. To use this asset, you must have basic knowledge of Unity engine.

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Price history

Last 6 months

USD
Price history for Penguin ARPG Toolkit, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 3

Penguin ARPG Toolkit screenshot 1

Penguin ARPG Toolkit screenshot 1

About this asset

Who is it for?

Experience with the Unity Editor and fluency in C# are required to use this package. PAT is designed for users who want full freedom to create custom game-specific controls and actions while relying on a robust infrastructure. You’ll be expected to provide your own assets and write custom input, animation, and action modifier code.

Non-programmers are welcome to use PAT but it is designed for extensibility and customization.

How is it used?

[Tutorial Link]

You add a Character component, a Character Locomotion Base component, a Locomotion Motor component of your choice and a capsule collider or any other components required by your Motor to your Game Object. Then put your character model with ModelHandler component under your character Game Object, also drag LocomotionSets prefab and create your own action states as needed.

Tech Support

[Discord Link]

Join our support Discord and ask the developers! 

Future Update

A customized timeline preview for Action State is coming soon!

With the timeline, you can preview all the Modifiers attached to your Action State, including animation, VFX, SFX and all other elements. You can also edit their time duration directly on the timeline, just as what you can do in the official Unity Timeline.

From the publisher's Asset Store listing.

Technical details

Supported platforms: Windows, Mac, Linux

Documentation: [LINK]

Main Features:

- Dynamic state machine based on PAT Tag system

- General solution for character locomotion capable with any preferred physics system (RigidBody, Character Controller, Kinematic Character Controller...)

- Highly-customizable character action system with more than 30 sample modifers provided

- Resuable weapons and characters

- Basic enemy AI logic capable with pCharacter

- Complete documentation and tutorials

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.32f1 Not listed Compatible Not listed

As listed on the Asset Store.