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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.47 or later
- Package size
- 736 KB
- Files
- 30
- Favorites
- 10
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Save System - Optimized, Multi-Platform, Easy Implementation
In just two lines you can have variable that saves and loads itself without warring about manual loading, saving or it's optimizing. everything is already considered.
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Price history
Last 6 months
USDAsset preview
1 / 7
Save System - Optimized, Multi-Platform, Easy Implementation screenshot 1
About this asset
This content is designed for all types of games. Beyond the predefined saveable items, you can easily create custom ones. Whether you need a saveable list of classes, a class with nested lists, or anything else you can imagine—don’t worry about optimization. The system is multithreaded, so performance remains unaffected.
From the publisher's Asset Store listing.
Technical details
Predefianed saveables
- Float
- FloatList
- Int
- IntList
- String
- StringList
- Ushort
- UshortList
you can create custom saveable, it should contain only variables or lists of variable, while making you can create:
- List<class>
- List<List<class>>
so don't limit yourself.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.47f1 | Compatible | Compatible | Compatible | Compatible |
In case of any problems or feedback feel free to contact us on Gmail: [email protected]
We are actively developing this tool and will be happy to see any feedback.
Thank you and HAPPY DEVELOPING!
As listed on the Asset Store.