Save System - Optimized, Multi-Platform, Easy Implementation View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.47 or later
Package size
736 KB
Files
30
Favorites
10
Views in the past week
5

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$7.50 on

Keywords

Save System - Optimized, Multi-Platform, Easy Implementation

by Lutor Games (opens in new tab)

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In just two lines you can have variable that saves and loads itself without warring about manual loading, saving or it's optimizing. everything is already considered.

Price $15.00

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Price history

Last 6 months

USD
Price history for Save System - Optimized, Multi-Platform, Easy Implementation, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Save System - Optimized, Multi-Platform, Easy Implementation screenshot 1

Save System - Optimized, Multi-Platform, Easy Implementation screenshot 1

About this asset

This content is designed for all types of games. Beyond the predefined saveable items, you can easily create custom ones. Whether you need a saveable list of classes, a class with nested lists, or anything else you can imagine—don’t worry about optimization. The system is multithreaded, so performance remains unaffected.

From the publisher's Asset Store listing.

Technical details

Predefianed saveables

  • Float
  • FloatList
  • Int
  • IntList
  • String
  • StringList
  • Ushort
  • UshortList

you can create custom saveable, it should contain only variables or lists of variable, while making you can create:

  • List<class>
  • List<List<class>> 

so don't limit yourself.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.47f1 Compatible Compatible Compatible Compatible

In case of any problems or feedback feel free to contact us on Gmail: [email protected]

We are actively developing this tool and will be happy to see any feedback.

Thank you and HAPPY DEVELOPING!

As listed on the Asset Store.