Caroom Controller 3d View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.25 or later
Package size
15.5 MB
Files
52
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4
Views in the past week
4

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$6.00 on

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Caroom Controller 3d

by Grafikgames (opens in new tab)

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The Carrom Game Controller offers an intuitive interface for aiming, shooting, and positioning a striker in Unity. With responsive controls and real-time feedback.

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Price history

Last 6 months

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Price history for Caroom Controller 3d, 6 months Current $6.00; lowest $6.00; highest $6.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Caroom Controller 3d screenshot 1

Caroom Controller 3d screenshot 1

About this asset

The Carrom Controller package provides a comprehensive set of scripts to simulate a carrom game in Unity. It includes functionalities for piece spawning, striker control, scoring, and collision handling, offering an engaging and realistic gameplay experience.

Key Components:

  1. Piece Management:Spawn.cs:
    Handles the spawning of carrom pieces in a circular formation at the beginning of the game. Pieces alternate between black and white, with customizable count and radius.
  2. Striker Control:Stricker.cs:
    Manages the movement, aiming, and shooting mechanics of the striker. It includes drag-and-aim functionality, force calculation based on input, and visual feedback using LineRenderers. The striker can also be repositioned using a UI slider for precise aiming.
  3. Scoring System:ScoreManager.cs:
    Tracks and updates the scores for black and white pieces. It integrates with the UI (TextMeshPro) to display current scores and provides methods to increment scores when pieces are pocketed.
  4. Pocket Detection:PocketTrigger.cs:
    Detects when pieces enter pockets and updates the score accordingly. Pocketed pieces are deactivated to simulate removal from the board.

Main Features:

  • Realistic Physics: Implements accurate force application and collision detection to mimic real carrom gameplay.
  • Interactive UI: Displays scoring and shot force in real-time, enhancing player feedback.
  • Customizable Gameplay: Adjustable parameters for piece count, spawn formation, shot force, and striker positioning.
  • Visual Feedback: Uses LineRenderers to show aim direction and shot strength, ensuring clear player guidance.

Ideal Use Cases:

  • Carrom or board game simulators.
  • Unity asset store projects for table game enthusiasts.
  • Customizable foundation for creating advanced tabletop or physics-based games.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.25f1 Compatible Compatible Compatible

As listed on the Asset Store.