Deckard Render SX View on Asset Store (opens in new tab)

Package details

Latest version
7.00
Last updated
First released
Unity version
6000.0.52 or later
Package size
16.1 MB
Files
306
Favorites
31
Views in the past week
25

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$39.99 on

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Deckard Render SX

by OliVR (opens in new tab)

4.7 / 5 · 25 ratings

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Number of ratings for each star rating
5 stars 22
4 stars 1
3 stars 1
2 stars 0
1 star 1
Price $39.99

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Price history

Last 6 months

USD
Price history for Deckard Render SX, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Deckard Render SX screenshot 1

Deckard Render SX screenshot 1

About this asset

If you use Unity to make movies, or wan't to export a high quality animation of your project into a video - Deckard Renderer is for you! It is made to overcome most of the problems in realtime graphics.

-Render videos from your Unity project without spatial or temporal aliasing issues. Result can be both soft or sharp based on your needs

-Simulate a behaviour of real life cinematographic or video cameras - from color to optical features of most advanced analog or digital cameras used in TV and cinema production.

-Use Physically Modelled Natural Depth of Field based on Syntethic Aperture technology - with natural looking bokeh

-Use Physically Modelled Natural Motion Blur for a smooth motion feeling at cinematic framerates

-Make any realtime light emit soft diffuse shadows

-It plays well when used together with Unity Post Processing Stack or any other post processing effect. It will smooth any unstable image effect and remove noise from it

-It doesn't require usage of any custom shaders or materials

-Deckard adds the ability to create custom multipass shaders that can be used for materials such as hair, car paints or skin shaders

-Deckard is compatible with Amplify Shader

-Supports Timeline

-Supports Cinemachine

-Supports HDRP (experimental)

-Exports to PRORES MOV video files or MP4

-Supports motion blur for skinned meshes (only for Unity 2018.3 or greater)

-Tilt Shift effect

-Uses progressive rendering in Editor

-Supports motion blur on particle systems

-Has a feature to take screenshots from editor, with the ability to capture depth maps for Facebook 3D posts

-Auto focus function (with definable autofocus speed)

Important Note: Deckard doesn't render in realtime and is suited only for exporting images or movies.

*Deckard Render is still in development, and it will be adding new features

** Deckard Render is best when used with modern hardware GFX cards

SUPPORT FORUM THREAD

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.52f1 Compatible Compatible Compatible

As listed on the Asset Store.