Calendar, Season and Game Event Manager View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.4 or later
Package size
1.8 MB
Files
44
Favorites
14
Views in the past week
8

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$9.99 on

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Calendar, Season and Game Event Manager

by CoryBaxterGameDev (opens in new tab)

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Calendar, Season, and Game Event Manager provides a powerful and flexible in-game calendar system that tracks time and allows the creation of seasons, and highly customizable scheduled events.

Discount -23% Previous price $12.99 Price $9.99

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Price history for Calendar, Season and Game Event Manager, 6 months Current $9.99; lowest $9.99; highest $12.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Calendar, Season and Game Event Manager screenshot 1

Calendar, Season and Game Event Manager screenshot 1

About this asset

The Calendar, Season, and Game Event Manager is a series of 3 polished versatile tools designed to help developers implement an in-game time-tracking calendar system with seasons and scheduled events. Highly customizable, it seamlessly integrates with various game genres, including RPGs, simulations, and adventure games, where time and world, seasons and in game events are a core aspect of the gameplay.

With a veritable host of customization options for adjusting season lengths, season start times, day lengths, recurring calendar events, time jumps, seasonal changes, in game event times and durations, this package offers the power and flexibility to suit your game’s unique world. Examples are included on how to subscribe to calendar events, changing seasons, and in game events, easily allowing for the addition of dynamic gameplay scenarios like seasonal festivals, weather changes, time-limited quests, daily resets and so so much more.

From the publisher's Asset Store listing.

Technical details

  • Calendar System: Full game calendar and time tracking system with variable day lengths.
  • Season Manager: Track seasons with custom lengths and day modifiers. Seasons automatically transition based on calendar progression.
  • Event Scheduler: Schedule one-time or recurring in game events on specific dates or times with a high level of flexibility.
  • Event Subscription: Easy-to-use example events for subscribing to time, season, and calendar changes.
  • Polished, Customizable and Modular: Adjust settings in the Inspector or in code for easy integration with different game worlds and scenarios.
  • Clear Documentation: Detailed explanations of methods, event triggers, and examples provided for easy setup.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.4f1 Compatible Compatible Compatible Compatible

Example scene uses TextMesh Pro

As listed on the Asset Store.