Arcade/Simcade Car Physics View on Asset Store (opens in new tab)

Package details

Latest version
3.5
Last updated
First released
Unity version
6000.0.70 or later
Package size
14.5 MB
Files
162
Favorites
84
Views in the past week
138

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Keywords

Arcade/Simcade Car Physics

by LUIGI GAME DEV (opens in new tab)

4.7 / 5 · 17 ratings

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5 stars 14
4 stars 2
3 stars 0
2 stars 1
1 star 0
  • Price drop

Custom vehicle physics and car controller built for arcade and simcade gameplay. No WheelColliders! Lightweight! Easy setup! Fun gameplay!

Discount -17% Previous price $12.00 Price $10.00

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Price history

Last 6 months

USD
Price history for Arcade/Simcade Car Physics, 6 months Current $10.00; lowest $10.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 3.2 released 9 Jun 2026 v3.2 Version 3.3 released 31 Aug 2026 v3.3 Version 3.4 released 5 Oct 2026 v3.4 Version 3.5 released 20 Oct 2026 v3.5

Asset preview

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Arcade/Simcade Car Physics screenshot 1

Arcade/Simcade Car Physics screenshot 1

About this asset

🎮 PLAY WEB DEMO

⬇️ DOWNLOAD WINDOWS DEMO

PHYSICS & CONTROLLER

  • Implements a custom raycast vehicle system. No WheelColliders.
  • Lightweight: simplified calculations, more performance.
  • Designed for fun arcade and simcade gameplay.
  • Multi-raycast suspension:
    • Better stability and smoothness.
    • Improved handling on slopes and uneven terrain.
    • Fixes physics gapping and snapping.
  • Customizable ground surface friction (turf, ice, asphalt, etc.).
  • Implements Ackermann steering for improved handling with less tire slip.
  • Handbrake drifting mechanic.

EASY SETUP

  • Customize all physics parameters in the inspector.
  • Gizmos and editor tools help with configuration and debugging.
  • Quick Start Guide included.

CODE ARCHITECTURE

  • Clean code.
  • Built to be easy to understand, modify, and build upon.
  • Separation of concerns: logic vs. visuals.
  • Cherry-pick the parts you need!
    • Minimal interdependencies.
    • Modularity.

SOUNDS & VISUALS

  • Wheels suspension.
  • Skid marks and smoke.
  • Skid sound.
  • Engine sound.
  • Tire impact sound.
  • Car impact sound.

SAMPLE

  • 2 fully configured vehicles: car and bus.
  • Map showcasing all features.
  • TIP: Use a joystick for the best experience.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.70f1 Not listed Compatible Not listed

The sample uses URP, although the system is independent of rendering pipeline.

As listed on the Asset Store.