2.5D Beat 'Em Up Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.58 or later
Package size
50.8 MB
Files
476
Favorites
23
Views in the past week
29

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$60.00 on

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2.5D Beat 'Em Up Template

by Arcabidi (opens in new tab)

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Want to make a 2.5D beat 'em up game but don't know where to start? This template provides a starting point for beginner and intermediate developers to build their very own belt-scrolling brawler.

Price $60.00

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Price history

Last 6 months

USD
Price history for 2.5D Beat 'Em Up Template, 6 months Current $60.00; lowest $60.00; highest $60.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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2.5D Beat 'Em Up Template screenshot 1

2.5D Beat 'Em Up Template screenshot 1

About this asset

This package combines 2D visuals with 3D depth to add a modern feel to the classic beat 'em up experience. Its modular design allows for extensive customization (units, abilities, AI, etc.), and it can easily be adapted to support various 2.5D genres beyond beat 'em ups such as platformers or adventure games.

Explore the documentation site to see how all twelve core game systems function independently and interact!

Required Packages (auto-installed on import via dependencies)

Unity's Addressables

Unity's Input System

Unity's Universal RP

From the publisher's Asset Store listing.

Technical details

Key features include:

11 General-Purpose Systems

  • Game: change the game's state and direct its flow
  • Player: manage both human and AI players
  • Input: switch between different control schemes
  • UI: design custom menus and transitions
  • Audio: play dynamic background music and sound effects
  • Environment: build immersive and responsive worlds
  • Unit: create, customize and manage the lifetime of in-game units
  • Animation: bring objects in the scene to life
  • Action: control what a unit knows how to do
  • Command: determine when in-game actions should be performed
  • Ability: everything and anything units can do

1 Combat System

  • Hitbox: transfer data between two bodies through collision detection.

Resources

Documentation

Licenses

Uses "PressStart2P-Regular.ttf" under SIL Open Font License, Version 1.1 (OFL).

Uses the following under Creative Commons Zero 1.0 (CC0 1.0) Public Domain Dedication (CC0):

• "Door Slam.wav"

• "Scribbling.wav"

• "Raspberry Jam.wav"

• "Insert Coin.wav"

• "Back.wav"

• "Headspin.wav"

• "Punch Hit.wav"

Uses the following which were created with sfxr, which is under the MIT Free Software License (MIT):

• "Flash.wav"

• "Select.wav"

• "Start Game.wav"

See "Third-Party Notices.txt" file in the asset for more details.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.58f2 Not listed Compatible Not listed

As listed on the Asset Store.