Editable Asset Attribute View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.20 or later
Package size
10 KB
Files
12
Favorites
25
Views in the past week
3

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Editable Asset Attribute

by Not Good Enough (opens in new tab)

2 ratings, too few to average

The CreateEditableAsset attribute allows you to directly create, clone, and edit ScriptableObjects right from the property field in the Unity Inspector.

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Price history

Last 6 months

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Price history for Editable Asset Attribute, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Editable Asset Attribute screenshot 1

Editable Asset Attribute screenshot 1

About this asset

The CreateEditableAsset attribute simplifies the management of ScriptableObjects by enabling direct editing, cloning, and creation within the Unity Inspector. This package is designed for Unity developers looking to streamline asset management without manually handling each ScriptableObject.

Dependencies:
This asset requires the Visual Scripting package to function correctly. Please ensure that Visual Scripting is installed in your project via the Unity Package Manager.

From the publisher's Asset Store listing.

Technical details

  1. Quick ScriptableObject Creation: Instantly create new ScriptableObjects directly from the Unity inspector, saving time and avoiding repetitive asset creation steps.
  2. One-Click Cloning: Duplicate existing ScriptableObjects effortlessly with a single button, preserving all current values and properties.
  3. Customizable Inspector Layout: Offers a clean, customizable inspector layout with an optional label toggle for streamlined viewing and organization.
  4. Quick Edit Mode: Toggle quick editing for ScriptableObjects within the inspector, allowing for faster adjustments without leaving the current view.
  5. Automatic Asset Path Management: Remembers the last save directory path, making it easier to organize and save assets in the desired folder location.
  6. Supports List Types: Compatible with List<T> field types, allowing the creation and cloning of multiple ScriptableObject instances.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.20f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.