Parallax | Dynamic Foreground/Background Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.35 or later
Package size
45.0 MB
Files
25
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8
Views in the past week
8

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Parallax | Dynamic Foreground/Background Framework

by Golem Kin Games (opens in new tab)

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Simplifies 2D parallax setup. Easily configure layer depth, speed, and sorting order with vertical or horizontal scrolling support. Ideal for dynamic backgrounds.

Price $7.99

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Price history

Last 6 months

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Price history for Parallax | Dynamic Foreground/Background Framework, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Parallax | Dynamic Foreground/Background Framework screenshot 1

Parallax | Dynamic Foreground/Background Framework screenshot 1

About this asset

designed for developers who want to create dynamic 2D parallax effects with ease. By enhancing the Unity Inspector for the DirectionalParallaxController component, this editor simplifies the setup and management of multi-layered backgrounds with customizable depth, speed, and positioning.

With its user-friendly interface, the editor allows you to precisely configure each layer’s Transform for initial placement, adjust Parallax Intensity to control relative movement speed, and define both Z Position and Sorting Order for layered depth and render order. It also features a Vertical Parallax toggle, enabling easy switching between horizontal and vertical scrolling effects to fit a variety of game styles.

Key Features

  • Layer Management: Easily add, remove, and reorder layers, ensuring an organized workflow. Each layer’s settings, from parallax speed to Z-depth, can be adjusted individually for cohesive multi-layer backgrounds.
  • Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling, ideal for diverse game environments, including side-scrollers, top-down views, or infinite runners.
  • Flexible Customization: Each layer’s Transform, parallax speed, Z-depth, and sorting can be customized independently to create unique, visually engaging 2D backgrounds.

Common Use Cases

  1. Platformers and Side-Scrollers: The editor provides horizontal parallax scrolling to simulate depth in side-scrolling games, where background elements move at different speeds to enhance the visual experience.
  2. Infinite Runners: Easily set up horizontally scrolling layers that loop infinitely, giving players a smooth, endless background without noticeable gaps.
  3. Top-Down Games: By enabling vertical parallax, developers can create scrolling layers that simulate a layered environment, ideal for top-down or aerial games.
  4. Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes where camera panning is used.

Enhance Your 2D Games

Built with usability and flexibility in mind, the DirectionalParallaxControllerEditor enables developers to manage layered backgrounds with ease, ensuring smooth workflows and empowering creative visual storytelling. With comprehensive parallax customization, it’s an essential tool for 2D game developers looking to bring scenes to life with immersive, layered backgrounds.

For additional support, contact: [email protected]

From the publisher's Asset Store listing.

Technical details

Key Features

  • Layer Management: Easily add, remove, and reorder layers, ensuring an organized workflow. Each layer’s settings, from parallax speed to Z-depth, can be adjusted individually for cohesive multi-layer backgrounds.
  • Vertical and Horizontal Parallax Modes: Quickly toggle between vertical and horizontal parallax scrolling, ideal for diverse game environments, including side-scrollers, top-down views, or infinite runners.
  • Flexible Customization: Each layer’s Transform, parallax speed, Z-depth, and sorting can be customized independently to create unique, visually engaging 2D backgrounds.

Common Use Cases

  1. Platformers and Side-Scrollers: The editor provides horizontal parallax scrolling to simulate depth in side-scrolling games, where background elements move at different speeds to enhance the visual experience.
  2. Infinite Runners: Easily set up horizontally scrolling layers that loop infinitely, giving players a smooth, endless background without noticeable gaps.
  3. Top-Down Games: By enabling vertical parallax, developers can create scrolling layers that simulate a layered environment, ideal for top-down or aerial games.
  4. Cinematic Cutscenes: Adjust background layers for storytelling scenes, adding depth to 2D cutscenes where camera panning is used.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.35f1 Compatible Not listed Not listed

As listed on the Asset Store.