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Package details
- Latest version
- 2.14.1
- Last updated
- First released
- Unity version
- 2022.3.17 or later
- Package size
- 94.0 MB
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Keywords
VolFx - VFX Toolkit (Post Processing, Shaders, Timeline Tools)
VolFx is a customizable multi-post-processing featuring over 25 high-quality fullscreen effects, selective application, and full integration with Unity's Timeline ⊹・‧⁺
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About this asset
VolFx ♫•*¨*•.¸¸♪
• Dev by NullTale ・‧⁺
• VolFx is a customizable multi-post-processing solution featuring over 25 high-quality fullscreen effects with a selective application feature and integration with Unity's Timeline ⊹・‧⁺
Use it as a simple post-processing solution to instantly enhance any scene, or build complex visual pipelines with advanced control - VolFx gives you the tools to design, animate, and control post-processing directly in your Timeline.
• The collection includes about unique 25+ effects half of which are high quality and have artistic value in themselves, the rest are smaller. Classic effects that extend the functionality of familiar ones for selective use or in general (look demos and screens).
• Asset includes ScreenFx timeline animation tracks that can be used to work with post processing and smoothly control game states at runtime as well as create popular effects like flashing shakes and time dilation.
• VolFx is an ultimative framework for creating effects and extending the possibilities of graphic visualisation to a new level that can apply effects selectevly and process custom textures.
Providing convenient tools for this purpose in the form of Timeline Tacks and controlling post-processing modules.
• The modular approach and core allows you to write custom effects, apply PostProcessing chain to different sources and objects, controlling all this through scene Volumes.
Effects List:
- Glitch - Demo
- Vhs - Demo
- Dither - Demo
- Watercolor - Demo
- Pixelation - Demo
- Ascii - Demo
- OldMovie - Demo
- Outline - Demo
- Flow - Demo
- ColorMap - Demo
- Jpeg - Demo
- CRT - authentic CRT display effect
- Comics - replicates manga/comic-style rendering with smart posterization, halftone patterns, dithering, and stylized linework
- Shine - animated glossy highlights and holographic reflections
- Warp/Seedlines - anime speedlines, pulsation, particles effect
- Chromatic - extended color distortion (TikTok like split possible)
- Jitter - analog chromatic distortion
- Bloom - selective bloom with interpolatable gradients
- Grain - flexible selective patterning effect with hatching and common grain
- Slice - interpolatable slice effect
- Blur - distortable blur effect
- Scanlines - tv scanlines
- Posterization - color discretization effect
- Sharpen - clarity filter
- Color Adjustements - extended adjustments controlled via curve
- Wave distortion - flexible wave effect
- Dissolve - pattern transition & reveal effect
VolFx can also generate and post-process custom texture sources for use in various graphics tasks (lightmaps, masks, cloud shadows, and more).
The latest update includes shader-based camera and scene transitions.
VolFx ♫•*¨*•.¸¸♪
•️ Please note: The asset is provided as-is. In purchase is not included personal conversations with the developer, help with unity learning, or the development of additional features based on individual needs. For suggestions or bug reports, can be used asset related email.
From the publisher's Asset Store listing.
Technical details
Features
- Selective multi instance PostProcsssing VolFx
- Timeline tracks and tools ScreenFx (time, screen, post processing)
Included Effects :
- Glitch - Demo
- Vhs - Demo
- Watercolor - Demo
- Jpeg - Demo
- OldMovie - Demo
- Flow - Demo
- ColorMap - Demo
- Pixelation - Demo
- Outline - Demo
- Ascii - Demo
- Dither - Demo
- Crt
- Comics
- Shine
- Warp/Seedlines
- Bloom
- Slice
- Chromatic aberration
- Wave
- Jitter
- Grain
- Posterization
- Scanlines
- Sharpen
- Color Adjustements
- Blur
- Dissolve
Misc
- Targeted post-processing — effects can be applied to specific scene objects via layer mask
- Custom passes — expandable system with a minimal set of custom effects and a generic blit feature
- Volume control — all built-in effects are controlled via a volume profile and linked to a layer mask, making dynamic scene processing easy
- Pool system — allows rendering objects to buffer textures to generate additional maps (e.g. lightmaps, pattern animations, height data), which can then be used in shaders for complex effects
- Configurable pipeline — effects can be reordered and configured depending on the application
- Shader Camera/Scene Transitions — modular system with 20+ presets for smooth scene and camera transitions
•️ Please note: The asset is provided as-is. In purchase is not included personal conversations with the developer, help with unity learning, or the development of additional features based on individual needs. For suggestions or bug reports, can be used asset related email.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.22f1 | Not listed | Compatible | Not listed |
| 2022.3.17f1 | Not listed | Compatible | Not listed |
Requires Unity 2022.1 or higher
* work with RenderGraph and Unity 6
As listed on the Asset Store.