Overlap | Fast OverlapSphere API/ Overlap Sphere Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.35 or later
Package size
2.5 MB
Files
17
Favorites
3
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$7.99 on

Keywords

Overlap | Fast OverlapSphere API/ Overlap Sphere Framework

by Golem Kin Games (opens in new tab)

1 rating, too few to average

Overlap is a powerful, multithreaded overlap sphere detection system. It provides easy-to-use API calls with event-driven detection, layer and tag filtering, and custom event handling.

Price $7.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Overlap | Fast OverlapSphere API/ Overlap Sphere Framework, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Overlap | Fast OverlapSphere API/ Overlap Sphere Framework screenshot 1

Overlap | Fast OverlapSphere API/ Overlap Sphere Framework screenshot 1

About this asset

OverlapAPI is a high-performance overlap sphere detection solution designed for Unity developers who need scalable, efficient proximity detection in their games or simulations. Built using Unity’s Job System, OverlapAPI provides a powerful yet simple-to-use API for detecting objects within a spherical range.

Key Features:

  • Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.
  • Tag and Layer Filtering: Filter results by object tags and layers for precise detection.
  • Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.
  • Multithreading: Optimized using Unity's Job System for high performance.
  • Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters, with built-in tooltips and author info.
  • Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.
  • TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.
  • Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.

Use Cases:

  • Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.
  • AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.
  • Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.

Why Choose OverlapAPI:

OverlapAPI is designed to be fast, flexible, and easy to use, leveraging the power of Unity's multithreading capabilities while providing a clean, event-driven architecture. Whether you're developing a high-performance mobile game or a large-scale desktop simulation, OverlapAPI gives you the tools to efficiently detect objects in proximity, with minimal setup and maximum performance.

From the publisher's Asset Store listing.

Technical details

Key Features:

  • Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.
  • Tag and Layer Filtering: Filter results by object tags and layers for precise detection.
  • Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.
  • Multithreading: Optimized using Unity's Job System for high performance.
  • Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters, with built-in tooltips and author info.
  • Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.
  • TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.
  • Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.

Use Cases:

  • Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.
  • AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.
  • Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.35f1 Compatible Not listed Not listed

As listed on the Asset Store.