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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.0.23 or later
- Package size
- 5.2 GB
- Files
- 669
- Favorites
- 33
- Views in the past week
- 17
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $8.00 on
Keywords
Wasteland Cliffs
- Price drop
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Last 6 months
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Wasteland Cliffs screenshot 1
About this asset
Supports all render pipelines!
Package includes 15 Cliffs, 5 boulders, 5 ground surface materials and 4 background landscapes. Cliffs and Boulders have two texture variations.
Models are modular in design with LODs. Cliffs have 6 LODs and boulders have 4.
Polycounts range from ~30K to ~4K triangles for LOD 0 depending on the size of the model.
Textures are mostly 4K with some of the smaller models having 2K textures.
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
All demo scenes and their extra models are included.
Demo Scene rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
- Standard Pipeline (SP): If using SP you can delete Mask Map textures.
- Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
- High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps, and smoothness/metallic maps.
From the publisher's Asset Store listing.
Technical details
This pack contains:
- 15 Cliffs (with two texture variations)
- 5 Boulders (with two texture variations)
- 5 Ground Surface Materials
- 4 Background Landscapes
Mesh:
- Cliffs have 6 LODs
- LOD 0 have poly count ranges: ~30K to ~4K triangles
- LOD 5 have poly count ranges: ~1K to ~150 triangles
- Boulders have 4 LODs
- LOD 0 have poly count ranges: ~15K to ~7K triangles
- LOD 3 have poly count ranges: ~1K to ~500 triangles
- Background Landscapes poly count range: ~40K
Textures:
- Texture resolution is mostly 4K with some smaller models having 2K
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness combined (R and A channels)
- Ambient Occlusion
- Mask Map (HDRP)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (black)
- Alpha channel – Smoothness map
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.23f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.