Wasteland Cliffs View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.0.23 or later
Package size
5.2 GB
Files
669
Favorites
33
Views in the past week
17

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Wasteland Cliffs

by Ravibio (opens in new tab)

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Price history

Last 6 months

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Price history for Wasteland Cliffs, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Wasteland Cliffs screenshot 1

Wasteland Cliffs screenshot 1

About this asset

Supports all render pipelines!

Package includes 15 Cliffs, 5 boulders, 5 ground surface materials and 4 background landscapes. Cliffs and Boulders have two texture variations.

Models are modular in design with LODs. Cliffs have 6 LODs and boulders have 4.

Polycounts range from ~30K to ~4K triangles for LOD 0 depending on the size of the model.

Textures are mostly 4K with some of the smaller models having 2K textures.

Textures include:

  • Albedo
  • Normal Map
  • Metallic and Smoothness
  • Ambient Occlusion
  • Mask Map (it contains)
    • Red channel – Metallic map
    • Green channel – Ambient Occlusion map
    • Blue channel – empty (white)
    • Alpha channel – Smoothness map

All demo scenes and their extra models are included.

Demo Scene rendered using HDRP! (Available only for HDRP)

Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.

  • Standard Pipeline (SP): If using SP you can delete Mask Map textures.
  • Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
  • High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.

You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps, and smoothness/metallic maps.

From the publisher's Asset Store listing.

Technical details

This pack contains:

  • 15 Cliffs (with two texture variations)
  • 5 Boulders (with two texture variations)
  • 5 Ground Surface Materials
  • 4 Background Landscapes

Mesh:

  •  Cliffs have 6 LODs
    •  LOD 0 have poly count ranges: ~30K to ~4K triangles
    •  LOD 5 have poly count ranges: ~1K to ~150 triangles
  •  Boulders have 4 LODs
    • LOD 0 have poly count ranges: ~15K to ~7K triangles
    • LOD 3 have poly count ranges: ~1K to ~500 triangles
  •  Background Landscapes poly count range: ~40K

Textures:

  • Texture resolution is mostly 4K with some smaller models having 2K

Textures include:

  • Albedo
  • Normal Map
  • Metallic and Smoothness combined (R and A channels)
  • Ambient Occlusion
  • Mask Map (HDRP)
    • Red channel – Metallic map
    • Green channel – Ambient Occlusion map
    • Blue channel – empty (black)
    • Alpha channel – Smoothness map

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.