Crowd | Stadium Crowd/ Mass Crowd Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.24 or later
Package size
8.8 MB
Files
27
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7
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8

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Crowd | Stadium Crowd/ Mass Crowd Framework

by Golem Kin Games (opens in new tab)

1 rating, too few to average

Make crowds with ultra-fast performance using the Job System. Supports flat and tiered seating, excitement-based movement, and billboard camera-facing NPCs. Large scenes with thousands of NPCs.

Price $9.99

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Last 6 months

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Price history for Crowd | Stadium Crowd/ Mass Crowd Framework, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Crowd | Stadium Crowd/ Mass Crowd Framework screenshot 1

Crowd | Stadium Crowd/ Mass Crowd Framework screenshot 1

About this asset

The Crowd Generator is a cutting-edge tool designed to quickly generate dynamic, interactive crowds for any Unity project. Whether you're working on flat or tiered environments, this tool allows you to populate scenes with NPCs that exhibit realistic movements, behaviors, and interactions while maintaining top-notch performance. Utilizing Unity’s Job System , the Crowd Generator ensures efficient performance even with a high number of NPCs in complex scenes.

This tool is ideal for games, simulations, or any interactive experience requiring a large number of NPCs. You can dynamically control excitement levels, making the crowd respond realistically by triggering jumps and movements, all while ensuring fast performance. The billboard system ensures each NPC always faces the camera, providing a more immersive experience in both 2D and 3D environments.

Key Features:

  • Ultra-Fast Performance: Optimized with Unity’s Job System for multithreading, enabling smooth performance even with thousands of NPCs.
  • Flat and Tiered Modes: Supports both flat and tiered seating arrangements with fully customizable NPC placement.
  • Dynamic Movements: NPCs can randomly jump and move based on excitement settings, with smooth interpolation and varied jump durations.
  • Camera-Facing Billboards: NPCs dynamically rotate to face the camera, ensuring a consistent and immersive visual experience.
  • Advanced Customization: Easily adjust crowd behavior, jump intervals, and excitement using the inspector or through code.
  • Efficient Memory Usage: Uses NativeArrays and TransformAccessArray to efficiently manage large numbers of NPCs without impacting performance.
  • Gizmos Visualization: Visualize NPC placements with customizable gizmos in both flat and tiered modes.
  • Detailed API: Comprehensive API for easy integration and advanced customization for developers.

Ideal Use Cases:

  • Stadium simulations
  • Audience generation for concerts or sports games
  • Large crowd systems in urban environments
  • Events or theme park simulations

Why Choose Crowd Generator?This tool is designed for speed and scalability. It uses Unity's most advanced optimization techniques to ensure smooth performance, even in CPU-heavy projects. Whether you need a few dozen NPCs or thousands, the Crowd Generator can handle it with ease.

Support: Includes full documentation, and support is available to help integrate and scale the tool within your project.

From the publisher's Asset Store listing.

Technical details

Key Features:

  • Ultra-Fast Performance: Optimized with Unity’s Job System for multithreading, enabling smooth performance even with thousands of NPCs.
  • Flat and Tiered Modes: Supports both flat and tiered seating arrangements with fully customizable NPC placement.
  • Dynamic Movements: NPCs can randomly jump and move based on excitement settings, with smooth interpolation and varied jump durations.
  • Camera-Facing Billboards: NPCs dynamically rotate to face the camera, ensuring a consistent and immersive visual experience.
  • Advanced Customization: Easily adjust crowd behavior, jump intervals, and excitement using the inspector or through code.
  • Efficient Memory Usage: Uses NativeArrays and TransformAccessArray to efficiently manage large numbers of NPCs without impacting performance.
  • Gizmos Visualization: Visualize NPC placements with customizable gizmos in both flat and tiered modes.
  • Detailed API: Comprehensive API for easy integration and advanced customization for developers.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.24f1 Compatible Not listed Not listed

As listed on the Asset Store.