OmniCA - Cellular Automata Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.39 or later
Package size
311 KB
Files
47
Favorites
6
Views in the past week
4

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

OmniCA - Cellular Automata Tool

by Game Soft Craft (opens in new tab)

No ratings yet

Experimental Unity3D tool for simulating all possible 2D, two-state cellular automata on a square grid.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for OmniCA - Cellular Automata Tool, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 6

OmniCA - Cellular Automata Tool screenshot 1

OmniCA - Cellular Automata Tool screenshot 1

About this asset

This tool implements a 2D version of Wolfram's Elementary Cellular Automaton (CA), where the neighborhood frame consists of 9 cells, resulting in a 512-bit rule size. This creates an immense rule space of 2^512, which equals approximately 1.34 × 10^154 possible rules. The tool features a user-friendly interface for creating and saving rules and controlling initial conditions and simulation parameters. The simulation is highly efficient, running on the GPU and utilizing a compact representation of the rules. Users can create custom initial configurations, or utilize built-in options such as "Center", "Grid", "Noise", or "Paint". OmniCA also allows for chaining rules to create more complex patterns and behavior.

Visit our website for more details:

https://omnica.crd.co

From the publisher's Asset Store listing.

Technical details

Features:

  • Simulate all 512-bit rules of 2D, two-state cellular automata on a square grid.
  • GPU-accelerated simulation for fast performance and smooth visuals.
  • User-friendly interface for creating, saving, and chaining cellular automata rules.
  • Customizable initial configurations with built-in presets: Center, Grid, Noise, and Paint. Plus, a simple API that lets you easily create your own custom initial configurations.
  • Rule Editor for detailed rule management, with a binary view, search, and script-driven rule generation.
  • Customizable field initializers and support for importing external .png files for initial setups.
  • Rule chaining options with queue types: Order, Repeat, or Random.
  • For advanced users, the tool includes an intuitive API for creating automated rule-building scripts, allowing you to generate and modify rules programmatically via the RuleBuilder class.

Supported Operating Systems:

  • Windows (tested)
  • macOS and Linux (expected compatibility but not yet tested)

Documentation:

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.39f1 Compatible Not listed Not listed

As listed on the Asset Store.