RC Art - Water Aqua System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.46 or later
Package size
13.5 MB
Files
160
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1
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RC Art - Water Aqua System

by Reactorcore Games (opens in new tab)

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Graphics to easily implement a simplified minimalistic 2D liquid system with seamless pixel-art textures for water, acid, and lava in your game.

Price $8.00

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Price history for RC Art - Water Aqua System, 6 months Current $8.00; lowest $8.00; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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RC Art - Water Aqua System screenshot 1

RC Art - Water Aqua System screenshot 1

About this asset

NOTE: the submarine, crate and seamine depicted in the promotional images are NOT included with this package.

The Reactorcore Art (RC Art): Water Aqua System pack offers a variety of seamlessly repeating pixel-art textures designed for creating a straightforward static liquid system in 2D side-view games.

This asset pack includes graphics for water, acid, and lava, each with multiple variants, allowing you to cover your entire level with visually appealing liquid textures.

In total there are 158 hand-drawn sprite textures for both background and foreground components for this system. For variety, you get 40x3 background options to choose from per each category for Acid, Lava and Water types. 36 different options for foreground options. Also 2 bonus template sprites included for editing purposes.

Setting up your liquid environment is easy: simply define a water surface height and use the included tiling textures for both background and foreground layers. Game objects can be positioned between these layers, while solid terrain is placed in front.

Not only is this pack user-friendly for visual backgrounds, but it also facilitates basic physics behaviors. You can mark submerged objects to be affected by buoyancy forces, friction, and depth pressure, with the ability to create bubble particle effects as objects move or idle in the liquid.

With dynamic water level adjustments and a performance-friendly design, this asset pack provides the perfect starting point for your 2D liquid mechanics. While the visuals are taken care of, you'll need to implement the code mechanics suited to your specific game.

From the publisher's Asset Store listing.

Technical details

  • NOTE: the submarine, crate and seamine depicted in the promotional images are NOT included with this package.
  • Seamlessly repeating textures for water, acid, and lava
  • Multiple variants of each liquid type
  • Background and foreground layers for depth
  • In total there are 158 hand-drawn sprite textures for both background and foreground components for this system. For variety, you get 40x3 background options to choose from per each category for Acid, Lava and Water types. 36 different options for foreground options. Also 2 bonus template sprites included for editing purposes.
  • Simple setup for visual environments
  • Supports basic physics behaviors: buoyancy, friction, depth pressure
  • Dynamic water level adjustments
  • Textures set to 32 pixels per unit with a point filter for crisp appearance
  • Documentation for easy implementation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.46f1 Compatible Compatible Compatible

As listed on the Asset Store.